Player Matchup

Jenos
Jenos
Pauver97
Jenos
Level 999
Champion Stats
3,823W - 3,814L
1,590 SR
Queue Stats
3,835W - 3,838L
1,585 Elo+
Solo
Barik
Barik
Simbre
Barik
Level 999
Champion Stats
27W - 19L
1,667 SR
Queue Stats
871W - 865L
1,693 Elo+
Solo
Ruckus
Ruckus
Xeiyuu
Ruckus
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,557 Elo+
Solo
Kasumi
Kasumi
daim2004
Kasumi
Level 79
Champion Stats
3W - 0L
1,882 SR
Queue Stats
65W - 56L
1,633 Elo+
Party 2
Koga
Koga
sumibu
Koga
Level 40
Champion Stats
68W - 57L
1,668 SR
Queue Stats
78W - 66L
1,602 Elo+
Party 2
Team Averages
Level 432
1,661 SR
1,614 Elo+

VS

Team Averages
Level 482
1,597 SR
1,598 Elo+
Jenos
Jenos
Aristóteles30
Jenos
Level 202
Champion Stats
45W - 49L
1,609 SR
Queue Stats
699W - 677L
1,617 Elo+
Solo
Barik
Barik
Ezzar
Barik
Level 999
Champion Stats
7W - 10L
1,553 SR
Queue Stats
1,471W - 1,501L
1,622 Elo+
Solo
Tyra
Tyra
skls
Tyra
Level 386
Champion Stats
47W - 39L
1,639 SR
Queue Stats
574W - 578L
1,567 Elo+
Party 1
Lian
Lian
viperz666
Lian
Level 14
Champion Stats
6W - 6L
1,581 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 1
Grover
Grover
Телеграф
Grover
Level 811
Champion Stats
64W - 55L
1,603 SR
Queue Stats
840W - 806L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Pauver97
Jenos
11
3 / 1 / 30
4,785
299
15,093
9,235
22,307
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Simbre
Barik
55
7 / 5 / 17
4,602
288
90,415
103,179
147,735
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
Xeiyuu
Ruckus
29
6 / 12 / 17
4,346
272
72,369
100,898
73,758
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Level 1

Kasumi
daim2004
Kasumi
58
9 / 12 / 11
4,076
255
72,882
68,768
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Koga
sumibu
Koga
7
15 / 8 / 11
4,867
304
104,252
60,990
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
1 / 6 / 26
3,189
199
15,299
26,258
10,747
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Ezzar
Barik
58
4 / 9 / 14
3,437
215
50,319
124,069
112,412
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tyra
skls
Tyra
59
8 / 12 / 18
3,295
206
86,332
78,484
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Lian
1
20 / 5 / 14
4,322
270
138,821
62,272
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
5 / 8 / 25
3,760
235
52,299
63,928
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
6m 26s
126
Kill Participation
135
40
Kills
38
38
Deaths
40
86
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
6
26
2.33
L
Barik
Ezzar
Barik
4
9
14
1.22
W
Jenos
Pauver97
Jenos
3
1
30
18
W
Barik
Simbre
Barik
7
5
17
3.1
W
Ruckus
Xeiyuu
Ruckus
6
12
17
1.21
W
Kasumi
daim2004
Kasumi
9
12
11
1.21
L
Tyra
skls
Tyra
8
12
18
1.42
W
Koga
sumibu
Koga
15
8
11
2.56
L
Lian
20
5
14
5.4
L
5
8
25
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,011
Damage
343,070
343,070
Taken
355,011
243,800
Shielding
123,159
214,574
Healing
230,762
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,299
11,836
111,297
1,646
26,258
10,747
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Ezzar
Barik
50,319
50,219
0
22,471
124,069
112,412
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Pauver97
Jenos
15,093
9,391
186,824
6,893
9,235
22,307
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Barik
Simbre
Barik
90,415
90,415
0
7,608
103,179
147,735
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Xeiyuu
Ruckus
72,369
56,581
0
5,420
100,898
73,758
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kasumi
daim2004
Kasumi
72,882
50,938
0
3,249
68,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
skls
Tyra
86,332
46,210
0
36
78,484
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Koga
sumibu
Koga
104,252
83,419
0
4,580
60,990
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Lian
138,821
132,821
0
1,255
62,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
52,299
44,808
69,402
24,655
63,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role