Player Matchup

Seris
Seris
Gold IV
ARACEL
Seris
Gold IV
Level 871
Champion Stats
21W - 47L
1,575 SR
Queue Stats
415W - 392L
1,478 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
KazumaHS
Mal'Damba
Gold II
Level 44
Champion Stats
3W - 3L
1,659 SR
Queue Stats
22W - 20L
1,559 Elo+
Party 1
Ruckus
Ruckus
Platinum V
Matheus4207
Ruckus
Platinum V
Level 933
Champion Stats
75W - 65L
1,662 SR
Queue Stats
328W - 281L
1,581 Elo+
Party 1
Vatu
Vatu
Platinum II
Naïva
Vatu
Platinum II
Level 999
Champion Stats
32W - 58L
1,540 SR
Queue Stats
1,402W - 1,405L
1,547 Elo+
Solo
Lian
Lian
Gold II
Polissacarideo
Lian
Gold II
Level 642
Champion Stats
24W - 19L
1,705 SR
Queue Stats
236W - 216L
1,617 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 698
1,628 SR
1,557 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 616
1,669 SR
1,566 Elo+
Fernando
Fernando
Gold I
Conëjita
Fernando
Gold I
Level 999
Champion Stats
13W - 13L
1,671 SR
Queue Stats
705W - 683L
1,543 Elo+
Party 2
Saati
Saati
Gold IV
DROUGUS
Saati
Gold IV
Level 601
Champion Stats
7W - 2L
1,598 SR
Queue Stats
307W - 319L
1,520 Elo+
Solo
Buck
Buck
Platinum V
SHANMII
Buck
Platinum V
Level 441
Champion Stats
292W - 233L
1,715 SR
Queue Stats
991W - 987L
1,585 Elo+
Solo
Corvus
Corvus
Gold II
Speedrain99
Corvus
Gold II
Level 933
Champion Stats
61W - 59L
1,609 SR
Queue Stats
1,451W - 1,381L
1,538 Elo+
Solo
Khan
Khan
Platinum III
totosdestroyer
Khan
Platinum III
Level 105
Champion Stats
1W - 1L
1,755 SR
Queue Stats
17W - 14L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
ARACEL
Seris
59
2 / 4 / 4
1,783
178
32,004
34,214
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Mal'Damba
KazumaHS
Mal'Damba
29
1 / 1 / 11
2,114
211
46,485
14,686
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
55
10 / 7 / 10
2,812
281
58,540
104,682
33,037
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vatu
Naïva
Vatu
60
5 / 9 / 5
1,701
170
46,866
38,502
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
6 / 10 / 8
2,210
221
72,648
38,541
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
Cassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Conëjita
Fernando
59
7 / 4 / 8
3,609
361
29,909
82,643
81,655
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
DROUGUS
Saati
59
8 / 7 / 13
3,067
307
49,158
28,457
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Buck
SHANMII
Buck
53
2 / 6 / 11
2,649
265
57,215
55,796
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Corvus
60
6 / 4 / 19
3,592
359
42,787
32,851
640
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

48
8 / 3 / 13
3,159
316
51,556
56,796
13,607
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
6m 51s
62
Kill Participation
95
24
Kills
31
31
Deaths
24
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Seris
ARACEL
Seris
2
4
4
1
W
Fernando
Conëjita
Fernando
7
4
8
2.75
W
Saati
DROUGUS
Saati
8
7
13
2.07
L
Mal'Damba
KazumaHS
Mal'Damba
1
1
11
6.5
L
Ruckus
10
7
10
2.14
L
Vatu
Naïva
Vatu
5
9
5
0.83
L
6
10
8
1
W
Buck
SHANMII
Buck
2
6
11
1.25
W
Corvus
6
4
19
3.88
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,543
Damage
230,625
230,625
Taken
256,543
33,037
Shielding
95,902
147,079
Healing
163,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
ARACEL
Seris
32,004
26,614
43,209
13,841
34,214
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Conëjita
Fernando
29,909
20,196
0
7,513
82,643
81,655
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
DROUGUS
Saati
49,158
41,033
0
1,848
28,457
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
KazumaHS
Mal'Damba
46,485
7,219
81,719
5,980
14,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
58,540
37,308
0
640
104,682
33,037
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Vatu
Naïva
Vatu
46,866
29,462
0
0
38,502
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,648
71,208
0
1,690
38,541
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
SHANMII
Buck
57,215
53,043
0
19,699
55,796
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
42,787
26,002
85,047
15,136
32,851
640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
51,556
48,819
16,795
17,875
56,796
13,607
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role