Player Matchup
VS
Match Stats
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Level 4
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 200 after using Presence.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 15%.
Level 3
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 15% Health.
Level 3
Fragments
Armor
Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 4
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 30%.
Level 3
My City
Grappling Hook
Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.
Level 2
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 200.
Level 4
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Light of Dawn
Kindle Soul
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Level 3
Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
Restore
Transporter
Heal for 12% of your maximum Health after Teleporting with Transporter.
Level 2
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Level 3
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 5s.
Level 4
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1