Player Matchup

VII
VII
HolyRenV2
VII
Level 130
Champion Stats
158W - 138L
1,681 SR
Queue Stats
401W - 367L
1,647 Elo+
Party 1
Saati
Saati
Rémilien
Saati
Level 27
Champion Stats
1W - 3L
1,500 SR
Queue Stats
42W - 25L
1,655 Elo+
Party 1
Khan
Khan
YamaokAlex
Khan
Level 33
Champion Stats
16W - 10L
1,654 SR
Queue Stats
46W - 46L
1,541 Elo+
Party 1
Koga
Koga
claodio15
Koga
Level 41
Champion Stats
3W - 3L
1,434 SR
Queue Stats
56W - 39L
1,594 Elo+
Party 1
Io
Io
xenomarko
Io
Level 171
Champion Stats
62W - 36L
1,699 SR
Queue Stats
537W - 512L
1,573 Elo+
Party 1
Team Averages
Level 80
1,593 SR
1,602 Elo+

VS

Team Averages
Level 364
1,621 SR
1,566 Elo+
Ying
Ying
MissFrosty
Ying
Level 62
Champion Stats
3W - 3L
1,599 SR
Queue Stats
23W - 16L
1,582 Elo+
Solo
Khan
Khan
Zensky_HP
Khan
Level 530
Champion Stats
42W - 42L
1,630 SR
Queue Stats
142W - 134L
1,608 Elo+
Solo
Vora
Vora
ikizen
Vora
Level 34
Champion Stats
31W - 36L
1,517 SR
Queue Stats
45W - 42L
1,515 Elo+
Solo
Tiberius
Tiberius
lalaoskaioks
Tiberius
Level 999
Champion Stats
26W - 26L
1,550 SR
Queue Stats
1,217W - 1,224L
1,528 Elo+
Party 2
Terminus
Terminus
xarhz
Terminus
Level 196
Champion Stats
6W - 2L
1,808 SR
Queue Stats
502W - 489L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
12 / 7 / 1
2,627
263
47,465
26,098
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 25% Health.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
Rémilien
Saati
7
5 / 8 / 8
2,316
232
27,439
25,740
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

5
10 / 4 / 10
2,857
286
48,400
43,201
13,048
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Koga
20
5 / 10 / 3
2,360
236
47,395
30,875
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
6 / 4 / 13
2,838
284
42,629
38,361
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
4 / 7 / 11
2,147
215
8,182
27,648
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
57
11 / 6 / 9
2,705
271
46,384
69,134
24,936
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Vora
ikizen
Vora
11
9 / 8 / 8
2,394
239
45,704
36,593
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Level 1

Tiberius
lalaoskaioks
Tiberius
59
5 / 9 / 3
1,872
187
26,683
26,676
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Terminus
xarhz
Terminus
55
4 / 6 / 6
1,992
199
37,322
53,277
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
3m 41s
73
Kill Participation
70
38
Kills
33
33
Deaths
36
35
Assists
37
Player
Kills
Deaths
Assists
KDA
W
12
7
1
1.79
L
4
7
11
1.36
W
Saati
Rémilien
Saati
5
8
8
1.13
W
10
4
10
3.75
L
Khan
11
6
9
2.58
W
Koga
5
10
3
0.65
L
Vora
ikizen
Vora
9
8
8
1.63
L
Tiberius
lalaoskaioks
Tiberius
5
9
3
0.72
L
Terminus
xarhz
Terminus
4
6
6
1.17
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,328
Damage
164,275
164,275
Taken
213,328
13,048
Shielding
24,936
79,586
Healing
108,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,465
41,178
0
11,126
26,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
8,182
8,182
51,144
10,841
27,648
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Rémilien
Saati
27,439
20,769
0
0
25,740
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,400
47,003
994
3,920
43,201
13,048
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
46,384
40,038
10,193
17,615
69,134
24,936
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Koga
47,395
35,401
0
1,377
30,875
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
ikizen
Vora
45,704
41,661
0
3,520
36,593
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
lalaoskaioks
Tiberius
26,683
23,003
0
2,578
26,676
0
L
Terminus
xarhz
Terminus
37,322
20,135
0
13,008
53,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
42,629
37,373
37,596
24,573
38,361
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role