Player Matchup

Atlas
Atlas
BlueFact
Atlas
Level 107
Champion Stats
2W - 1L
1,569 SR
Queue Stats
63W - 68L
1,519 Elo+
Party 2
Lex
Lex
Falkhom
Lex
Level 29
Champion Stats
2W - 0L
1,727 SR
Queue Stats
15W - 8L
1,583 Elo+
Party 2
Grohk
Grohk
nirvana97
Grohk
Level 48
Champion Stats
1W - 0L
1,346 SR
Queue Stats
48W - 40L
1,535 Elo+
Party 2
Lian
Lian
shizuoka971
Lian
Level 49
Champion Stats
3W - 1L
1,731 SR
Queue Stats
10W - 9L
1,521 Elo+
Party 2
Betty la Bomba
Betty la Bomba
yugapika
Betty la Bomba
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,519 Elo+
Party 2
Team Averages
Level 58
1,575 SR
1,535 Elo+

VS

Team Averages
Level 444
1,688 SR
1,538 Elo+
Viktor
Viktor
TRANKILL59440
Viktor
Level 599
Champion Stats
1,448W - 1,410L
1,511 SR
Queue Stats
1,461W - 1,445L
1,482 Elo+
Solo
Vora
Vora
Terminawinds
Vora
Level 999
Champion Stats
13W - 11L
1,731 SR
Queue Stats
1,378W - 1,355L
1,500 Elo+
Solo
Lian
Lian
beetosan
Lian
Level 146
Champion Stats
1W - 1L
1,751 SR
Queue Stats
463W - 467L
1,522 Elo+
Solo
Rei
Rei
dada1100
Rei
Level 189
Champion Stats
3W - 4L
1,945 SR
Queue Stats
471W - 485L
1,587 Elo+
Party 1
VII
VII
smolbob
VII
Level 287
Champion Stats
23W - 35L
1,500 SR
Queue Stats
668W - 678L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BlueFact
Atlas
59
9 / 4 / 3
2,804
312
37,513
61,222
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lex
25
2 / 8 / 15
2,575
286
22,772
30,752
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grohk
nirvana97
Grohk
47
1 / 5 / 15
2,510
279
14,524
36,529
1,700
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

9
15 / 4 / 9
2,985
332
47,768
32,111
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Betty la Bomba
yugapika
Betty la Bomba
41
7 / 8 / 9
2,430
270
35,797
32,353
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
13 / 5 / 4
2,495
277
48,577
27,529
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
4 / 7 / 8
1,975
219
34,393
36,115
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
53
6 / 9 / 12
2,432
270
60,526
34,327
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

52
0 / 5 / 16
2,612
290
11,438
29,931
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

VII
43
6 / 8 / 12
2,283
254
38,033
30,472
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 35s
Objective Time
2m 32s
85
Kill Participation
81
34
Kills
29
29
Deaths
34
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
BlueFact
Atlas
9
4
3
2.63
W
Lex
2
8
15
1.19
L
13
5
4
3
L
4
7
8
1.14
L
Lian
6
9
12
1.33
L
0
5
16
1.6
W
Grohk
nirvana97
Grohk
1
5
15
1.7
W
15
4
9
4.88
L
VII
6
8
12
1.5
W
Betty la Bomba
yugapika
Betty la Bomba
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,374
Damage
192,967
192,967
Taken
158,374
1,700
Shielding
0
83,420
Healing
74,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
BlueFact
Atlas
37,513
37,513
0
1,563
61,222
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
22,772
20,972
1,950
3,488
30,752
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,577
35,078
0
3,359
27,529
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,393
24,324
462
4,002
36,115
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Lian
60,526
54,126
0
0
34,327
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
11,438
11,088
44,905
18,814
29,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
nirvana97
Grohk
14,524
6,605
39,828
23,611
36,529
1,700
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
47,768
46,168
0
7,530
32,111
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
VII
38,033
34,703
0
2,521
30,472
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
yugapika
Betty la Bomba
35,797
25,897
1,889
3,561
32,353
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role