Player Matchup

Fernando
Fernando
Platinum IV
ItsTempestToime
Fernando
Platinum IV
Level 571
Champion Stats
30W - 17L
1,710 SR
Queue Stats
459W - 414L
1,536 Elo+
Party 2
Tiberius
Tiberius
Masters
Kíñg
Tiberius
Masters
Level 118
Champion Stats
2W - 0L
1,748 SR
Queue Stats
38W - 23L
1,713 Elo+
Party 3
Inara
Inara
Platinum IV
nikCR7
Inara
Platinum IV
Level 422
Champion Stats
11W - 3L
1,837 SR
Queue Stats
327W - 300L
1,576 Elo+
Party 2
Lillith
Lillith
Masters
ЮляПервоклашка
Lillith
Masters
Level 114
Champion Stats
37W - 22L
1,747 SR
Queue Stats
105W - 77L
1,678 Elo+
Party 3
Maeve
Maeve
Platinum IV
死是一种解药
Maeve
Platinum IV
Level 87
Champion Stats
9W - 6L
1,839 SR
Queue Stats
14W - 17L
1,610 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 262
1,776 SR
1,623 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 466
1,661 SR
1,629 Elo+
Jenos
Jenos
Diamond IV
AyMecachiss
Jenos
Diamond IV
Level 999
Champion Stats
55W - 66L
1,619 SR
Queue Stats
2,739W - 2,703L
1,635 Elo+
Solo
Octavia
Octavia
Diamond IV
KarísNøusLaßeat
Octavia
Diamond IV
Level 60
Champion Stats
7W - 4L
1,673 SR
Queue Stats
81W - 47L
1,667 Elo+
Party 1
Ash
Ash
Platinum I
Køru
Ash
Platinum I
Level 999
Champion Stats
48W - 34L
1,752 SR
Queue Stats
1,423W - 1,409L
1,582 Elo+
Solo
Terminus
Terminus
Platinum III
SEXCHELLA
Terminus
Platinum III
Level 184
Champion Stats
2W - 2L
1,566 SR
Queue Stats
48W - 31L
1,636 Elo+
Party 1
Lian
Lian
Masters
mouhim
Lian
Masters
Level 88
Champion Stats
6W - 6L
1,697 SR
Queue Stats
140W - 114L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
8 / 4 / 14
2,992
299
50,205
78,303
75,213
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
Kíñg
Tiberius
43
14 / 2 / 16
3,544
354
104,690
38,301
0
Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
nikCR7
Inara
56
4 / 5 / 11
2,810
281
35,766
75,763
24,666
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
4 / 3 / 23
3,509
351
43,653
29,140
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

46
13 / 10 / 12
2,841
284
46,251
34,693
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 13
3,266
327
12,167
32,948
8,899
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
9 / 7 / 7
2,595
260
59,142
27,937
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ash
Køru
Ash
59
3 / 8 / 9
2,289
229
43,003
72,343
19,441
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Terminus
SEXCHELLA
Terminus
45
5 / 8 / 8
2,423
242
50,686
98,632
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Lian
mouhim
Lian
36
7 / 9 / 10
2,714
271
91,202
48,705
0
Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 56s
Objective Time
3m 37s
119
Kill Participation
71
43
Kills
24
24
Deaths
40
76
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
8
13
0.81
W
Fernando
8
4
14
3.75
L
9
7
7
1.79
W
Tiberius
Kíñg
Tiberius
14
2
16
11
L
Ash
Køru
Ash
3
8
9
0.94
L
Terminus
SEXCHELLA
Terminus
5
8
8
1.13
L
Lian
mouhim
Lian
7
9
10
1.33
W
Inara
nikCR7
Inara
4
5
11
1.9
W
4
3
23
5.17
W
13
10
12
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,565
Damage
256,200
256,200
Taken
280,565
99,879
Shielding
28,340
145,886
Healing
134,221
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,167
9,577
96,126
10,833
32,948
8,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
50,205
26,474
0
4,890
78,303
75,213
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
59,142
56,291
2,245
1,999
27,937
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Tiberius
Kíñg
Tiberius
104,690
76,017
0
0
38,301
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
Køru
Ash
43,003
41,183
0
1,753
72,343
19,441
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
SEXCHELLA
Terminus
50,686
28,515
0
20,692
98,632
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Lian
mouhim
Lian
91,202
90,632
0
573
48,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
nikCR7
Inara
35,766
28,586
0
1,304
75,763
24,666
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,653
25,851
129,308
538
29,140
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
46,251
43,732
2,616
7,230
34,693
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role