Player Matchup

Bomb King
Bomb King
Diamond IV
Icenek
Bomb King
Diamond IV
Level 412
Champion Stats
52W - 42L
1,686 SR
Queue Stats
580W - 606L
1,571 Elo+
Solo
Zhin
Zhin
Platinum I
Magistaire1
Zhin
Platinum I
Level 999
Champion Stats
11W - 3L
1,744 SR
Queue Stats
70W - 39L
1,709 Elo+
Solo
Fernando
Fernando
Platinum I
RZBS
Fernando
Platinum I
Level 156
Champion Stats
2W - 5L
1,462 SR
Queue Stats
127W - 129L
1,576 Elo+
Solo
Lillith
Lillith
Diamond IV
Vintchu
Lillith
Diamond IV
Level 999
Champion Stats
32W - 28L
1,676 SR
Queue Stats
959W - 922L
1,577 Elo+
Solo
Khan
Khan
Platinum IV
beetosan
Khan
Platinum IV
Level 147
Champion Stats
0W - 3L
1,580 SR
Queue Stats
7W - 11L
1,543 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 543
1,630 SR
1,595 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,576 SR
1,605 Elo+
Androxus
Androxus
Diamond I
 
Androxus
Diamond I
Level 58
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Octavia
Octavia
Diamond IV
KarísNøusLaßeat
Octavia
Diamond IV
Level 61
Champion Stats
8W - 5L
1,630 SR
Queue Stats
88W - 50L
1,654 Elo+
Party 2
Corvus
Corvus
Diamond I
Laurentnx54
Corvus
Diamond I
Level 61
Champion Stats
1W - 0L
1,452 SR
Queue Stats
36W - 21L
1,715 Elo+
Party 1
Inara
Inara
Platinum III
SEXCHELLA
Inara
Platinum III
Level 184
Champion Stats
15W - 4L
1,714 SR
Queue Stats
55W - 35L
1,625 Elo+
Party 2
Ruckus
Ruckus
Platinum IV
virtuligadoso
Ruckus
Platinum IV
Level 135
Champion Stats
6W - 5L
1,585 SR
Queue Stats
60W - 68L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Icenek
Bomb King
57
0 / 3 / 1
904
151
12,110
9,291
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
1 / 6 / 0
1,030
172
23,336
22,963
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
RZBS
Fernando
49
0 / 3 / 0
1,352
225
12,610
50,220
67,655
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Vintchu
Lillith
55
1 / 5 / 1
1,500
250
14,106
18,784
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
53
1 / 4 / 0
1,058
176
14,117
45,369
14,919
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
TerminusCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
 
Androxus
42
14 / 0 / 5
2,467
411
88,221
33,443
0
Vengeance

Vengeance

Defiance

Heal for 30 after hitting at least one enemy with Defiance.

Level 1

Spiteful

Spiteful

Defiance

Generate 5% Ultimate charge after hitting at least one enemy with Defiance.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

39
2 / 0 / 3
1,607
268
12,678
1,660
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Corvus
30
5 / 1 / 11
1,982
330
25,380
7,729
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Inara
SEXCHELLA
Inara
45
0 / 0 / 2
1,732
289
5,575
18,834
1,190
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
0 / 2 / 5
1,871
312
14,773
14,613
18,453
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
5m 4s
5
Kill Participation
47
3
Kills
21
21
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Androxus
 
Androxus
14
0
5
16.5
L
Bomb King
Icenek
Bomb King
0
3
1
0.17
W
2
0
3
3.5
W
Corvus
5
1
11
10.5
L
1
6
0
0.17
L
Fernando
RZBS
Fernando
0
3
0
0
W
Inara
SEXCHELLA
Inara
0
0
2
1
L
Lillith
Vintchu
Lillith
1
5
1
0.3
L
Khan
1
4
0
0.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,279
Damage
146,627
146,627
Taken
76,279
82,574
Shielding
19,643
63,688
Healing
63,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
 
Androxus
88,221
18,339
0
25,278
33,443
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
Icenek
Bomb King
12,110
9,947
0
123
9,291
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
12,678
11,469
312
1,660
1,660
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
25,380
21,002
21,007
5,008
7,729
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
23,336
19,886
0
3,958
22,963
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
RZBS
Fernando
12,610
5,658
0
3,059
50,220
67,655
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
SEXCHELLA
Inara
5,575
4,675
0
9,491
18,834
1,190
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
Vintchu
Lillith
14,106
7,116
50,821
832
18,784
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Khan
14,117
14,117
275
4,620
45,369
14,919
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,773
12,023
0
545
14,613
18,453
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role