Player Matchup

Fernando
Fernando
Silver II
GHAZHHU
Fernando
Silver II
Level 619
Champion Stats
10W - 5L
1,634 SR
Queue Stats
56W - 54L
1,509 Elo+
Party 1
Viktor
Viktor
Silver V
GatoCaviar
Viktor
Silver V
Level 158
Champion Stats
0W - 2L
1,516 SR
Queue Stats
45W - 58L
1,480 Elo+
Party 1
Torvald
Torvald
Silver II
KanelaDeFrango
Torvald
Silver II
Level 999
Champion Stats
230W - 245L
1,552 SR
Queue Stats
3,855W - 3,887L
1,520 Elo+
Party 2
Rei
Rei
Silver IV
jullian10
Rei
Silver IV
Level 540
Champion Stats
26W - 16L
1,661 SR
Queue Stats
472W - 482L
1,493 Elo+
Solo
Drogoz
Drogoz
Platinum V
ßmlm
Drogoz
Platinum V
Level 999
Champion Stats
31W - 16L
1,731 SR
Queue Stats
542W - 556L
1,501 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 663
1,619 SR
1,500 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 800
1,595 SR
1,487 Elo+
Inara
Inara
Bronze I
Damokles_Kouma
Inara
Bronze I
Level 999
Champion Stats
53W - 54L
1,547 SR
Queue Stats
1,301W - 1,339L
1,407 Elo+
Solo
Nyx
Nyx
Bronze I
RatoHipotético
Nyx
Bronze I
Level 146
Champion Stats
18W - 25L
1,559 SR
Queue Stats
408W - 491L
1,452 Elo+
Solo
Moji
Moji
Platinum II
TheReDDeStMeNtOs
Moji
Platinum II
Level 999
Champion Stats
1,568W - 1,343L
1,672 SR
Queue Stats
2,544W - 2,470L
1,581 Elo+
Party 3
Willo
Willo
Gold V
kitto053
Willo
Gold V
Level 999
Champion Stats
3W - 3L
1,727 SR
Queue Stats
389W - 372L
1,469 Elo+
Solo
Jenos
Jenos
Gold IV
teodalitr
Jenos
Gold IV
Level 857
Champion Stats
30W - 38L
1,470 SR
Queue Stats
2,415W - 2,404L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GHAZHHU
Fernando
58
8 / 11 / 9
3,945
247
54,849
118,050
187,517
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
GatoCaviar
Viktor
20
11 / 15 / 10
3,474
217
87,459
52,970
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

60
1 / 17 / 7
2,648
166
37,464
55,692
106,514
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Timeshaper

Timeshaper

Protection

Generate 8 Ammo for the target of your Protection.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
1 / 18 / 13
2,862
179
10,746
61,318
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Drogoz
ßmlm
Drogoz
52
20 / 11 / 10
4,415
276
105,628
57,873
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Bans
ImaniAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
DredgeCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 10 / 10
3,638
227
44,353
93,085
13,865
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

47
10 / 10 / 33
4,298
269
73,051
83,080
45,798
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
30 / 6 / 20
4,820
301
104,607
55,217
31,194

Level 3

Level 3

Level 2

Level 2

Level 5

Level 1

Willo
kitto053
Willo
59
14 / 5 / 29
4,045
253
92,460
33,259
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
teodalitr
Jenos
55
6 / 10 / 32
4,101
256
31,432
31,505
8,208
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
9m 13s
90
Kill Participation
196
41
Kills
72
72
Deaths
41
49
Assists
124
Player
Kills
Deaths
Assists
KDA
W
12
10
10
1.7
L
Fernando
GHAZHHU
Fernando
8
11
9
1.14
L
Viktor
GatoCaviar
Viktor
11
15
10
1.07
L
1
17
7
0.26
W
10
10
33
2.65
W
30
6
20
6.67
L
1
18
13
0.42
W
Willo
kitto053
Willo
14
5
29
5.7
W
Jenos
teodalitr
Jenos
6
10
32
2.2
L
Drogoz
ßmlm
Drogoz
20
11
10
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,146
Damage
345,903
345,903
Taken
296,146
294,031
Shielding
99,065
133,498
Healing
157,478
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,353
38,876
0
5,921
93,085
13,865
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
GHAZHHU
Fernando
54,849
40,941
0
6,980
118,050
187,517
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
GatoCaviar
Viktor
87,459
64,317
0
2,817
52,970
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
37,464
24,036
4,113
0
55,692
106,514
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
73,051
52,556
3,343
10,190
83,080
45,798
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
104,607
102,541
5,192
18,598
55,217
31,194
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
10,746
9,795
76,118
21,441
61,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Willo
kitto053
Willo
92,460
82,101
0
4,566
33,259
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
teodalitr
Jenos
31,432
17,775
100,355
9,313
31,505
8,208
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
ßmlm
Drogoz
105,628
88,667
2,075
19,954
57,873
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role