Player Matchup

CooLcOcOLol24
Unknown
Level 634
Champion Stats
4W - 3L
1,711 SR
Queue Stats
368W - 340L
1,625 Elo+
Party 2
Makoa
Makoa
Ledragon58
Makoa
Level 522
Champion Stats
127W - 110L
1,651 SR
Queue Stats
828W - 711L
1,630 Elo+
Party 2
Willo
Willo
SentiBoss
Willo
Level 690
Champion Stats
15W - 12L
1,603 SR
Queue Stats
398W - 343L
1,585 Elo+
Party 2
Lillith
Lillith
lounajodie
Lillith
Level 552
Champion Stats
99W - 72L
1,644 SR
Queue Stats
657W - 556L
1,662 Elo+
Party 2
VII
VII
ƒløkí
VII
Level 999
Champion Stats
67W - 28L
1,718 SR
Queue Stats
806W - 636L
1,676 Elo+
Party 2
Team Averages
Level 679
1,665 SR
1,635 Elo+

VS

Team Averages
Level 569
1,609 SR
1,587 Elo+
Zhin
Zhin
Endless17
Zhin
Level 320
Champion Stats
34W - 26L
1,640 SR
Queue Stats
376W - 352L
1,625 Elo+
Solo
Moji
Moji
MelKillerK
Moji
Level 562
Champion Stats
36W - 22L
1,719 SR
Queue Stats
1,468W - 1,343L
1,607 Elo+
Solo
Raum
Raum
OSЁL
Raum
Level 999
Champion Stats
99W - 142L
1,529 SR
Queue Stats
1,060W - 1,056L
1,575 Elo+
Party 1
Octavia
Octavia
Titan-_-Scott
Octavia
Level 517
Champion Stats
12W - 18L
1,560 SR
Queue Stats
738W - 727L
1,563 Elo+
Solo
Ying
Ying
хенсая
Ying
Level 449
Champion Stats
367W - 386L
1,598 SR
Queue Stats
1,089W - 1,065L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 3 / 6
2,438
305
43,214
18,580
700

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Makoa
58
4 / 3 / 8
2,340
293
40,079
43,303
40,306
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Willo
SentiBoss
Willo
59
4 / 3 / 13
2,322
290
50,790
19,356
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Lillith
lounajodie
Lillith
59
2 / 0 / 22
2,611
326
17,201
16,196
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
23 / 3 / 7
3,215
402
100,389
45,310
1,759
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
6 / 11 / 1
1,814
227
33,060
34,718
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
1 / 6 / 1
1,171
146
18,203
28,775
10,967

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Raum
OSЁL
Raum
60
2 / 8 / 6
1,887
236
38,836
135,970
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Octavia
59
3 / 9 / 2
1,529
191
42,280
33,786
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

45
0 / 4 / 6
1,592
199
10,366
18,424
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
43s
94
Kill Participation
28
38
Kills
12
12
Deaths
38
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Zhin
6
11
1
0.59
W
Makoa
4
3
8
2.67
L
1
6
1
0.25
L
Raum
OSЁL
Raum
2
8
6
0.63
W
Willo
SentiBoss
Willo
4
3
13
3.5
L
Octavia
3
9
2
0.44
W
Lillith
lounajodie
Lillith
2
0
22
13
W
23
3
7
8.83
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,673
Damage
142,745
142,745
Taken
251,673
42,765
Shielding
10,967
71,410
Healing
90,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,214
38,860
0
2,334
18,580
700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Zhin
33,060
21,496
0
1,493
34,718
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Makoa
40,079
38,197
0
5,927
43,303
40,306
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,203
18,203
5,489
1,166
28,775
10,967
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
OSЁL
Raum
38,836
26,421
0
15,401
135,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Willo
SentiBoss
Willo
50,790
37,638
0
2,721
19,356
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
42,280
38,469
36
2,300
33,786
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
lounajodie
Lillith
17,201
12,202
59,910
59
16,196
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
100,389
97,209
0
459
45,310
1,759
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
10,366
10,366
56,103
8,610
18,424
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role