Player Matchup

Koga
Koga
Platinum V
George2430
Koga
Platinum V
Level 610
Champion Stats
13W - 17L
1,547 SR
Queue Stats
869W - 851L
1,511 Elo+
Solo
Inara
Inara
Silver I
JencinoMan
Inara
Silver I
Level 749
Champion Stats
61W - 40L
1,660 SR
Queue Stats
1,060W - 1,055L
1,464 Elo+
Party 2
Khan
Khan
Platinum II
TheLuKeSs
Khan
Platinum II
Level 225
Champion Stats
5W - 5L
1,788 SR
Queue Stats
486W - 485L
1,540 Elo+
Party 3
Grover
Grover
Platinum II
Weetniett
Grover
Platinum II
Level 499
Champion Stats
7W - 16L
1,550 SR
Queue Stats
491W - 488L
1,540 Elo+
Party 3
Saati
Saati
Gold II
rebaANDlouis
Saati
Gold II
Level 999
Champion Stats
31W - 35L
1,572 SR
Queue Stats
1,444W - 1,425L
1,544 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 616
1,624 SR
1,520 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 314
1,726 SR
1,564 Elo+
Azaan
Azaan
Gold IV
CreepyAlchemist
Azaan
Gold IV
Level 74
Champion Stats
10W - 5L
1,789 SR
Queue Stats
56W - 45L
1,560 Elo+
Party 1
Jenos
Jenos
Platinum II
KUBANOIDold
Jenos
Platinum II
Level 578
Champion Stats
156W - 129L
1,737 SR
Queue Stats
1,452W - 1,389L
1,574 Elo+
Solo
Octavia
Octavia
Gold I
Perpetuâ
Octavia
Gold I
Level 376
Champion Stats
4W - 1L
1,681 SR
Queue Stats
465W - 458L
1,529 Elo+
Solo
Vora
Vora
Platinum III
SiberiaYY7
Vora
Platinum III
Level 389
Champion Stats
347W - 301L
1,682 SR
Queue Stats
1,307W - 1,213L
1,605 Elo+
Solo
Makoa
Makoa
Gold I
Sprray
Makoa
Gold I
Level 153
Champion Stats
9W - 10L
1,740 SR
Queue Stats
61W - 61L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 11 / 11
3,607
240
73,476
51,984
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
52
7 / 14 / 10
3,797
253
48,653
104,446
5,592
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
54
6 / 11 / 16
3,741
249
55,016
118,893
50,279
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
Weetniett
Grover
56
4 / 14 / 22
4,173
278
68,974
76,515
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

57
8 / 16 / 12
3,804
254
86,698
60,268
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
AtlasCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
13 / 6 / 22
3,813
254
78,717
92,754
16,481
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
4 / 5 / 40
4,117
274
22,387
17,226
13,449
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
Perpetuâ
Octavia
59
14 / 8 / 26
4,097
273
128,267
55,309
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

29
19 / 10 / 16
4,257
284
114,908
62,039
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
Sprray
Makoa
50
16 / 9 / 13
3,573
238
67,827
105,489
24,879
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
4m 50s
109
Kill Participation
183
38
Kills
66
66
Deaths
38
71
Assists
117
Player
Kills
Deaths
Assists
KDA
W
13
6
22
4
L
13
11
11
1.68
L
Inara
7
14
10
0.86
W
4
5
40
4.8
W
Octavia
Perpetuâ
Octavia
14
8
26
3.38
W
19
10
16
2.7
W
Makoa
Sprray
Makoa
16
9
13
2.5
L
Khan
6
11
16
1.27
L
Grover
Weetniett
Grover
4
14
22
1.07
L
8
16
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,817
Damage
412,106
412,106
Taken
332,817
55,871
Shielding
54,809
200,515
Healing
187,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,717
57,113
0
21,853
92,754
16,481
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
73,476
60,141
0
5,888
51,984
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
48,653
37,114
0
10,967
104,446
5,592
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,387
11,712
130,730
4,586
17,226
13,449
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Octavia
Perpetuâ
Octavia
128,267
107,114
1,753
6,417
55,309
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
114,908
71,684
0
12,906
62,039
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Makoa
Sprray
Makoa
67,827
64,345
0
9,561
105,489
24,879
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
55,016
47,404
12,217
26,289
118,893
50,279
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
Weetniett
Grover
68,974
53,650
103,930
39,146
76,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
86,698
67,335
0
2,078
60,268
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role