Player Matchup

Vora
Vora
AzyloxBkLover
Vora
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,714 Elo+
Party 2
Talus
Talus
Ledragon58
Talus
Level 523
Champion Stats
2W - 0L
1,808 SR
Queue Stats
828W - 711L
1,637 Elo+
Party 2
Yagorath
Yagorath
TousChezRayCtal
Yagorath
Level 999
Champion Stats
109W - 72L
1,742 SR
Queue Stats
2,855W - 2,545L
1,680 Elo+
Party 2
Moji
Moji
lounajodie
Moji
Level 554
Champion Stats
28W - 11L
1,796 SR
Queue Stats
657W - 556L
1,665 Elo+
Party 2
Lian
Lian
raftmane03_
Lian
Level 31
Champion Stats
2W - 4L
1,400 SR
Queue Stats
40W - 24L
1,649 Elo+
Party 2
Team Averages
Level 426
1,649 SR
1,669 Elo+

VS

Team Averages
Level 690
1,643 SR
1,621 Elo+
Fernando
Fernando
KagonduVinsmoke
Fernando
Level 999
Champion Stats
99W - 54L
1,669 SR
Queue Stats
596W - 538L
1,559 Elo+
Party 1
Caspian
Caspian
KahiSo
Caspian
Level 252
Champion Stats
0W - 3L
1,662 SR
Queue Stats
106W - 88L
1,628 Elo+
Solo
Octavia
Octavia
R3V4nCħiSt
Octavia
Level 999
Champion Stats
15W - 13L
1,706 SR
Queue Stats
1,380W - 1,048L
1,649 Elo+
Solo
Ying
Ying
delano12321
Ying
Level 199
Champion Stats
43W - 42L
1,589 SR
Queue Stats
528W - 502L
1,685 Elo+
Solo
Io
Io
ðTaíntedKìtty
Io
Level 999
Champion Stats
151W - 109L
1,587 SR
Queue Stats
738W - 724L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
12 / 10 / 11
3,087
237
85,053
56,595
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Talus
58
11 / 6 / 12
2,822
217
64,458
47,130
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Yagorath
60
12 / 5 / 20
4,403
339
89,004
128,175
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
2 / 4 / 12
3,003
231
22,567
36,305
40,729

Level 4

Level 5

Level 1

Level 4

Level 1

Level 1

24
8 / 11 / 11
2,707
208
66,821
42,139
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
7 / 9 / 8
3,585
276
48,800
113,775
132,363
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
KahiSo
Caspian
59
4 / 16 / 6
2,586
199
43,810
48,957
2,214
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Octavia
R3V4nCħiSt
Octavia
60
18 / 9 / 10
4,130
318
130,633
58,346
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

45
6 / 6 / 17
3,393
261
63,747
56,262
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
1 / 5 / 15
3,265
251
23,354
50,563
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 34s
Objective Time
4m 41s
111
Kill Participation
92
45
Kills
36
36
Deaths
45
66
Assists
56
Player
Kills
Deaths
Assists
KDA
W
12
10
11
1.75
L
Fernando
7
9
8
1.22
L
Caspian
KahiSo
Caspian
4
16
6
0.44
W
Talus
11
6
12
2.83
L
Octavia
R3V4nCħiSt
Octavia
18
9
10
2.56
W
Yagorath
12
5
20
4.4
L
6
6
17
2.42
W
2
4
12
2
W
8
11
11
1.23
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,903
Damage
310,344
310,344
Taken
327,903
40,729
Shielding
134,577
175,057
Healing
199,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
85,053
59,693
0
12,289
56,595
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
48,800
32,814
0
5,837
113,775
132,363
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Caspian
KahiSo
Caspian
43,810
29,818
0
3,358
48,957
2,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Talus
64,458
62,211
0
16,833
47,130
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Octavia
R3V4nCħiSt
Octavia
130,633
119,003
1,968
4,840
58,346
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
89,004
48,597
0
16,946
128,175
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,747
56,403
59,133
18,292
56,262
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,567
22,567
97,907
26,222
36,305
40,729
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
66,821
65,668
0
4,860
42,139
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
23,354
21,675
86,576
19,954
50,563
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role