Player Matchup

Diamond V
BarCodeTriHard
Unknown
Diamond V
Level 82
Champion Stats
1W - 3L
1,741 SR
Queue Stats
138W - 101L
1,735 Elo+
Solo
Fernando
Fernando
Masters
EvilHighRezDev
Fernando
Masters
Level 439
Champion Stats
11W - 18L
1,582 SR
Queue Stats
245W - 193L
1,676 Elo+
Party 1
Jenos
Jenos
Diamond II
zakariasaleh
Jenos
Diamond II
Level 253
Champion Stats
6W - 3L
1,794 SR
Queue Stats
493W - 455L
1,683 Elo+
Solo
Vora
Vora
Diamond IV
いぃじゃが
Vora
Diamond IV
Level 101
Champion Stats
1W - 5L
1,479 SR
Queue Stats
195W - 136L
1,705 Elo+
Solo
VII
VII
Diamond II
一一一一一一一一一一一一一一一
VII
Diamond II
Level 116
Champion Stats
15W - 6L
1,845 SR
Queue Stats
61W - 52L
1,652 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 198
1,688 SR
1,690 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 421
1,811 SR
1,717 Elo+
Ash
Ash
Diamond III
Jolìee
Ash
Diamond III
Level 82
Champion Stats
2W - 0L
1,783 SR
Queue Stats
47W - 33L
1,675 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond I
KralAthem
Mal'Damba
Diamond I
Level 393
Champion Stats
9W - 10L
1,698 SR
Queue Stats
114W - 97L
1,601 Elo+
Solo
Barik
Barik
Platinum II
ShaoLinAim
Barik
Platinum II
Level 555
Champion Stats
2W - 1L
1,884 SR
Queue Stats
291W - 221L
1,789 Elo+
Party 2
Raum
Raum
Qualifying
Zerømus
Raum
Qualifying
Level 74
Champion Stats
4W - 2L
1,853 SR
Queue Stats
46W - 20L
1,834 Elo+
Party 2
Ruckus
Ruckus
Diamond I
ilijagac
Ruckus
Diamond I
Level 999
Champion Stats
87W - 40L
1,838 SR
Queue Stats
673W - 539L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
11 / 9 / 14
3,380
307
108,051
51,871
6,120

Level 5

Level 1

Level 4

Level 4

Level 1

Level 1

Fernando
57
6 / 6 / 16
3,279
298
66,164
68,840
75,735
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

56
5 / 11 / 25
4,071
370
42,986
32,770
8,040
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
10 / 10 / 16
3,131
285
108,859
61,228
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
14 / 9 / 10
2,907
264
92,038
42,525
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
YagorathMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
54
11 / 12 / 12
3,485
317
54,924
99,150
41,500
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Mal'Damba
KralAthem
Mal'Damba
52
6 / 7 / 21
3,535
321
39,233
32,528
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Barik
59
9 / 6 / 18
3,713
338
67,634
57,815
51,547
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Raum
40
4 / 10 / 12
2,917
265
42,713
141,372
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ruckus
ilijagac
Ruckus
60
15 / 11 / 5
3,457
314
52,730
87,233
41,160
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
6m 30s
127
Kill Participation
113
46
Kills
45
45
Deaths
46
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
11
9
14
2
L
Fernando
6
6
16
2.33
W
Ash
11
12
12
1.42
W
Mal'Damba
KralAthem
Mal'Damba
6
7
21
2.36
W
Barik
9
6
18
3
W
Raum
4
10
12
1
W
Ruckus
ilijagac
Ruckus
15
11
5
1.59
L
5
11
25
1.59
L
10
10
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

418,098
Damage
257,234
257,234
Taken
418,098
89,895
Shielding
134,207
115,651
Healing
136,737
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
108,051
85,529
0
2,569
51,871
6,120
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
66,164
41,190
0
4,442
68,840
75,735
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Ash
54,924
54,351
0
7,581
99,150
41,500
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
KralAthem
Mal'Damba
39,233
17,624
80,061
16,279
32,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
67,634
67,634
0
9,459
57,815
51,547
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Raum
42,713
26,609
0
20,274
141,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
ilijagac
Ruckus
52,730
32,339
0
3,083
87,233
41,160
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,986
31,495
82,310
7,207
32,770
8,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
108,859
80,248
0
10,022
61,228
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
92,038
84,750
0
9,101
42,525
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role