Player Matchup

Lillith
Lillith
AblonArwen
Lillith
Level 232
Champion Stats
2W - 3L
1,219 SR
Queue Stats
395W - 396L
1,482 Elo+
Party 1
Imani
Imani
KOBRAMAKONHEIRA
Imani
Level 666
Champion Stats
43W - 43L
1,604 SR
Queue Stats
184W - 151L
1,558 Elo+
Party 1
Vora
Vora
Kaysarus
Vora
Level 786
Champion Stats
188W - 144L
1,582 SR
Queue Stats
2,284W - 2,283L
1,598 Elo+
Solo
Khan
Khan
Lir4Drumz
Khan
Level 104
Champion Stats
21W - 29L
1,560 SR
Queue Stats
266W - 277L
1,579 Elo+
Solo
Inara
Inara
PandonhaSw
Inara
Level 544
Champion Stats
11W - 2L
1,810 SR
Queue Stats
343W - 335L
1,558 Elo+
Solo
Team Averages
Level 466
1,555 SR
1,555 Elo+

VS

Team Averages
Level 532
1,654 SR
1,534 Elo+
Tyra
Tyra
Denebola
Tyra
Level 525
Champion Stats
126W - 98L
1,546 SR
Queue Stats
906W - 880L
1,488 Elo+
Solo
Dredge
Dredge
Jarockanselo
Dredge
Level 999
Champion Stats
244W - 213L
1,620 SR
Queue Stats
2,857W - 2,863L
1,473 Elo+
Solo
Makoa
Makoa
Luffynho009
Makoa
Level 297
Champion Stats
5W - 2L
1,656 SR
Queue Stats
854W - 796L
1,607 Elo+
Solo
Maeve
Maeve
NegoPalido
Maeve
Level 45
Champion Stats
2W - 0L
1,828 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Ying
Ying
bakajya
Ying
Level 796
Champion Stats
148W - 96L
1,621 SR
Queue Stats
484W - 452L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AblonArwen
Lillith
53
1 / 11 / 7
1,813
201
24,930
45,042
1,465
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

50
6 / 7 / 2
1,832
204
49,606
30,003
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
58
0 / 12 / 3
1,192
132
12,714
27,881
0
Khan
22
4 / 10 / 2
1,824
203
32,534
66,284
52,283
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
59
4 / 8 / 3
2,017
224
38,216
73,861
21,061
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
55
8 / 4 / 17
2,759
307
68,788
44,222
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Dredge
60
18 / 5 / 12
3,029
337
88,104
23,754
2,948
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

52
11 / 2 / 12
2,922
325
40,401
55,538
10,699
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Maeve
34
8 / 4 / 9
2,395
266
28,637
26,375
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
bakajya
Ying
56
3 / 0 / 29
2,901
322
17,141
8,111
0
Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 51s
Objective Time
6m 26s
32
Kill Participation
127
15
Kills
48
48
Deaths
15
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Lillith
AblonArwen
Lillith
1
11
7
0.41
W
Tyra
8
4
17
4.13
W
Dredge
18
5
12
4.8
L
6
7
2
1
L
Vora
0
12
3
0.13
L
Khan
4
10
2
0.5
W
11
2
12
8.5
W
Maeve
8
4
9
3.13
L
Inara
4
8
3
0.69
W
Ying
bakajya
Ying
3
0
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,000
Damage
243,071
243,071
Taken
158,000
74,809
Shielding
13,647
61,835
Healing
110,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
AblonArwen
Lillith
24,930
8,770
38,802
503
45,042
1,465
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
68,788
48,439
0
662
44,222
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
88,104
56,729
0
1,668
23,754
2,948
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,606
35,447
0
8,694
30,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
12,714
7,014
0
984
27,881
0
L
Khan
32,534
28,584
416
9,307
66,284
52,283
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,401
38,701
0
5,020
55,538
10,699
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
28,637
26,753
0
2,495
26,375
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
38,216
31,086
0
3,129
73,861
21,061
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
bakajya
Ying
17,141
17,141
92,774
8,114
8,111
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role