Player Matchup

VII
VII
Alvaiz
VII
Level 550
Champion Stats
24W - 16L
1,638 SR
Queue Stats
251W - 218L
1,649 Elo+
Solo
Androxus
Androxus
Nefyre
Androxus
Level 45
Champion Stats
2W - 0L
1,424 SR
Queue Stats
40W - 29L
1,599 Elo+
Solo
Ruckus
Ruckus
S0TRE
Ruckus
Level 16
Champion Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Solo
Jenos
Jenos
SenseyHelp
Jenos
Level 93
Champion Stats
3W - 0L
1,584 SR
Queue Stats
19W - 12L
1,528 Elo+
Solo
Maeve
Maeve
Tokkel
Maeve
Level 32
Champion Stats
1W - 2L
1,561 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Team Averages
Level 147
1,541 SR
1,504 Elo+

VS

Team Averages
Level 255
1,453 SR
1,518 Elo+
Maeve
Maeve
BLACK-ACE-ZERO
Maeve
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Inara
Inara
GUNHAWK009
Inara
Level 984
Champion Stats
2W - 2L
1,613 SR
Queue Stats
798W - 756L
1,547 Elo+
Solo
Koga
Koga
SA1N7PATR1CK
Koga
Level 38
Champion Stats
41W - 19L
1,615 SR
Queue Stats
42W - 21L
1,633 Elo+
Solo
Dredge
Dredge
diegoblack2008
Dredge
Level 214
Champion Stats
0W - 2L
1,257 SR
Queue Stats
107W - 134L
1,482 Elo+
Solo
Io
Io
iostar10
Io
Level 30
Champion Stats
1W - 7L
1,278 SR
Queue Stats
22W - 34L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Alvaiz
VII
59
6 / 7 / 7
3,530
504
29,828
26,167
1,500
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Androxus
Nefyre
Androxus
27
12 / 3 / 8
3,536
505
40,798
23,031
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ruckus
S0TRE
Ruckus
13
3 / 2 / 11
3,705
529
40,164
62,052
20,625
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Jenos
43
3 / 3 / 15
3,816
545
9,786
14,714
5,456
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
Tokkel
Maeve
18
14 / 4 / 5
3,913
559
33,230
25,400
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
0 / 10 / 0
2,596
371
5,704
21,560
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Inara
59
4 / 8 / 6
3,500
500
44,027
60,315
7,537
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

4
9 / 8 / 2
3,724
532
49,821
24,157
1,600
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

46
4 / 7 / 3
3,094
442
25,064
25,007
3,268
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

22
2 / 5 / 10
3,385
484
26,748
22,767
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
2m 23s
84
Kill Participation
40
38
Kills
19
19
Deaths
38
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
VII
Alvaiz
VII
6
7
7
1.36
L
0
10
0
0
L
Inara
4
8
6
0.88
W
Androxus
Nefyre
Androxus
12
3
8
5.33
W
Ruckus
S0TRE
Ruckus
3
2
11
4.25
L
9
8
2
1.25
W
Jenos
3
3
15
3.5
W
Maeve
Tokkel
Maeve
14
4
5
4.13
L
4
7
3
0.79
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,806
Damage
151,364
151,364
Taken
153,806
27,581
Shielding
12,405
99,209
Healing
60,517
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
Alvaiz
VII
29,828
27,298
0
1,840
26,167
1,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
5,704
3,728
0
810
21,560
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
44,027
38,046
0
210
60,315
7,537
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
Nefyre
Androxus
40,798
30,173
0
2,121
23,031
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
S0TRE
Ruckus
40,164
30,837
0
4,793
62,052
20,625

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
49,821
31,929
0
8,657
24,157
1,600

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Jenos
9,786
6,924
77,566
6,701
14,714
5,456
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Tokkel
Maeve
33,230
30,003
0
6,188
25,400
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,064
18,866
0
4,847
25,007
3,268
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,748
24,228
35,227
10,766
22,767
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role