Player Matchup

VII
VII
Bronze III
COMMANDERR_y
VII
Bronze III
Level 169
Champion Stats
1W - 1L
1,502 SR
Queue Stats
317W - 320L
1,410 Elo+
Solo
Jenos
Jenos
Silver III
III Nicx III
Jenos
Silver III
Level 158
Champion Stats
2W - 5L
1,558 SR
Queue Stats
49W - 59L
1,438 Elo+
Solo
Saati
Saati
Bronze I
P7HARD
Saati
Bronze I
Level 435
Champion Stats
1W - 1L
1,801 SR
Queue Stats
802W - 822L
1,418 Elo+
Solo
Fernando
Fernando
Silver IV
canardcanard
Fernando
Silver IV
Level 70
Champion Stats
0W - 1L
1,690 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Inara
Inara
Bronze II
germantrooll
Inara
Bronze II
Level 110
Champion Stats
27W - 17L
1,671 SR
Queue Stats
222W - 264L
1,453 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 188
1,645 SR
1,399 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 400
1,477 SR
1,349 Elo+
Torvald
Torvald
Silver II
Dan_Gleecok
Torvald
Silver II
Level 371
Champion Stats
19W - 28L
1,511 SR
Queue Stats
32W - 45L
1,381 Elo+
Party 1
Seris
Seris
Bronze III
DorianGR
Seris
Bronze III
Level 999
Champion Stats
249W - 265L
1,496 SR
Queue Stats
1,639W - 1,707L
1,415 Elo+
Solo
Kinessa
Kinessa
Bronze I
Micks_2206
Kinessa
Bronze I
Level 367
Champion Stats
1W - 3L
1,403 SR
Queue Stats
51W - 76L
1,372 Elo+
Party 1
Dredge
Dredge
Bronze III
andygovender
Dredge
Bronze III
Level 166
Champion Stats
1W - 2L
1,453 SR
Queue Stats
9W - 28L
1,250 Elo+
Party 1
Yagorath
Yagorath
Bronze III
tratorcbt
Yagorath
Bronze III
Level 99
Champion Stats
49W - 45L
1,523 SR
Queue Stats
265W - 279L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
5 / 8 / 3
1,651
150
24,615
39,665
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

36
4 / 3 / 15
2,285
208
28,730
22,252
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Saati
P7HARD
Saati
59
8 / 10 / 10
2,381
216
71,113
41,613
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
canardcanard
Fernando
22
6 / 7 / 8
2,545
231
41,597
83,652
98,806
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

37
0 / 0 / 1
1,044
95
1,964
2,985
0
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dan_Gleecok
Torvald
48
8 / 3 / 14
3,542
322
47,690
17,878
75,701
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Seris
DorianGR
Seris
60
3 / 2 / 12
3,084
280
16,333
20,875
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Level 1

Kinessa
Micks_2206
Kinessa
54
12 / 6 / 9
4,084
371
60,368
24,554
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Level 1

Dredge
43
2 / 5 / 5
2,630
239
35,980
26,636
4,200
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Yagorath
tratorcbt
Yagorath
26
3 / 7 / 6
3,412
310
29,796
76,534
0
Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
11m 56s
60
Kill Participation
74
23
Kills
28
28
Deaths
23
37
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Torvald
Dan_Gleecok
Torvald
8
3
14
5
W
Seris
DorianGR
Seris
3
2
12
4.5
L
4
3
15
3.83
W
Kinessa
Micks_2206
Kinessa
12
6
9
2.75
L
Saati
P7HARD
Saati
8
10
10
1.3
W
Dredge
2
5
5
0.9
L
Fernando
canardcanard
Fernando
6
7
8
1.43
L
0
0
1
0.5
W
Yagorath
tratorcbt
Yagorath
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,019
Damage
190,167
190,167
Taken
166,477
98,806
Shielding
79,901
108,688
Healing
70,523
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,615
23,205
0
6,480
39,665
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
Dan_Gleecok
Torvald
47,690
36,718
3,105
0
17,878
75,701
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seris
DorianGR
Seris
16,333
13,491
47,655
14,478
20,875
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,730
21,766
75,814
14,041
22,252
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
Micks_2206
Kinessa
60,368
47,769
0
490
24,554
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
P7HARD
Saati
71,113
60,044
0
2,213
41,613
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Dredge
35,980
33,242
0
1,213
26,636
4,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
canardcanard
Fernando
41,597
27,640
0
7,495
83,652
98,806
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
1,964
1,964
0
2,645
2,985
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
Yagorath
tratorcbt
Yagorath
29,796
16,705
0
3,582
76,534
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role