Player Matchup
VS
Match Stats
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1
Specter
Smoke Screen
Generate 16 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 4
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3
Tumble
Armor
Increase your maximum Health by 250.
Level 5
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 150.
Level 2
Sky Warden
Disengage
Heal for 250 after hitting an enemy with Disengage.
Level 2
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 15%.
Level 3
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3
Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2
Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
Level 5
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
Level 3
Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 120%.
Level 3
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 120%.
Level 3
Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 60%.
Level 3
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.4s.
Level 4
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Level 1
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Sea Dogs
Armor
Increase the Healing you receive by 15% while at or below 50% Health.
Level 3
Haul on the Bowline
Shortcut
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Level 2
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Level 4
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Level 3
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Ominous Relic
Abyssal Reconstruction
Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.
Level 3
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.