Player Matchup

Fernando
Fernando
Gold II
Neodoxen
Fernando
Gold II
Level 153
Champion Stats
43W - 36L
1,623 SR
Queue Stats
128W - 122L
1,533 Elo+
Solo
Koga
Koga
Gold V
Osmarruben
Koga
Gold V
Level 581
Champion Stats
40W - 21L
1,708 SR
Queue Stats
239W - 212L
1,555 Elo+
Solo
Ash
Ash
Gold III
RevengeReaper
Ash
Gold III
Level 999
Champion Stats
68W - 77L
1,519 SR
Queue Stats
1,537W - 1,482L
1,504 Elo+
Solo
Gold IV
XHunterdarknesX
Unknown
Gold IV
Level 289
Champion Stats
15W - 10L
1,648 SR
Queue Stats
39W - 45L
1,464 Elo+
Solo
Ying
Ying
Gold II
Xiuniu
Ying
Gold II
Level 360
Champion Stats
15W - 13L
1,668 SR
Queue Stats
298W - 275L
1,506 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 476
1,633 SR
1,513 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 419
1,599 SR
1,524 Elo+
Saati
Saati
Platinum IV
Bisifinger
Saati
Platinum IV
Level 325
Champion Stats
16W - 8L
1,687 SR
Queue Stats
133W - 119L
1,555 Elo+
Solo
Skye
Skye
Gold II
Ironmiki01
Skye
Gold II
Level 258
Champion Stats
23W - 17L
1,621 SR
Queue Stats
380W - 386L
1,502 Elo+
Solo
Jenos
Jenos
Platinum V
KetaESP
Jenos
Platinum V
Level 999
Champion Stats
104W - 83L
1,640 SR
Queue Stats
550W - 477L
1,572 Elo+
Solo
Atlas
Atlas
Platinum III
sigma6grover7PL
Atlas
Platinum III
Level 186
Champion Stats
12W - 23L
1,527 SR
Queue Stats
415W - 381L
1,538 Elo+
Solo
Barik
Barik
Silver II
xelboiii
Barik
Silver II
Level 329
Champion Stats
13W - 16L
1,522 SR
Queue Stats
90W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Neodoxen
Fernando
38
10 / 8 / 10
4,165
245
115,585
146,276
97,645
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
13 / 15 / 9
3,596
212
105,403
60,584
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
7 / 11 / 5
3,507
206
86,683
123,731
48,457
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

38
9 / 12 / 11
3,809
224
111,554
65,870
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ying
Xiuniu
Ying
45
1 / 8 / 24
4,310
254
5,269
62,997
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
VatuCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
52
17 / 9 / 17
4,655
274
129,832
65,495
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

52
13 / 13 / 15
4,126
243
112,848
64,962
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
KetaESP
Jenos
60
3 / 6 / 35
6,641
391
27,676
51,830
3,438
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
9 / 5 / 25
4,454
262
88,556
138,944
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
xelboiii
Barik
55
12 / 7 / 19
4,955
291
100,546
103,263
46,372
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
10m 54s
99
Kill Participation
165
40
Kills
54
54
Deaths
40
59
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Saati
17
9
17
2.83
W
13
13
15
1.58
W
Jenos
KetaESP
Jenos
3
6
35
3.42
L
Fernando
Neodoxen
Fernando
10
8
10
1.88
L
13
15
9
1.17
L
7
11
5
0.86
L
9
12
11
1.21
L
Ying
Xiuniu
Ying
1
8
24
1.63
W
9
5
25
4.3
W
Barik
xelboiii
Barik
12
7
19
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,494
Damage
459,458
459,458
Taken
424,494
146,102
Shielding
49,810
272,712
Healing
265,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
129,832
110,015
0
3,227
65,495
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
112,848
78,038
0
3,721
64,962
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
KetaESP
Jenos
27,676
14,336
201,415
35,674
51,830
3,438

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Fernando
Neodoxen
Fernando
115,585
63,133
0
3,752
146,276
97,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
105,403
58,759
310
15,233
60,584
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
86,683
79,272
0
1,678
123,731
48,457
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
111,554
88,482
0
4,391
65,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
Xiuniu
Ying
5,269
5,269
203,995
43,353
62,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
88,556
88,556
0
6,319
138,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
xelboiii
Barik
100,546
100,546
0
15,045
103,263
46,372
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role