Player Matchup

Jenos
Jenos
Gold V
AchiIIesRL
Jenos
Gold V
Level 129
Champion Stats
11W - 10L
1,550 SR
Queue Stats
34W - 35L
1,299 Elo+
Party 2
Vora
Vora
Gold I
IITrueLegendII
Vora
Gold I
Level 727
Champion Stats
146W - 176L
1,618 SR
Queue Stats
1,318W - 1,268L
1,522 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver I
SATARÁ
Betty la Bomba
Silver I
Level 999
Champion Stats
24W - 25L
1,615 SR
Queue Stats
197W - 183L
1,479 Elo+
Solo
Barik
Barik
Silver V
XMetalMilishaX
Barik
Silver V
Level 178
Champion Stats
1W - 0L
1,789 SR
Queue Stats
15W - 21L
1,274 Elo+
Party 2
Ying
Ying
Bronze III
Ëuronymous
Ying
Bronze III
Level 141
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,469 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 435
1,614 SR
1,409 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 544
1,516 SR
1,432 Elo+
Ash
Ash
Bronze IV
Inmir666
Ash
Bronze IV
Level 231
Champion Stats
0W - 1L
1,299 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Inara
Inara
Silver III
KanelaDeFrango
Inara
Silver III
Level 999
Champion Stats
1,748W - 1,567L
1,720 SR
Queue Stats
3,956W - 4,018L
1,496 Elo+
Party 1
Lian
Lian
Silver V
Thaain
Lian
Silver V
Level 183
Champion Stats
2W - 9L
1,472 SR
Queue Stats
198W - 234L
1,508 Elo+
Party 1
Corvus
Corvus
Silver IV
calbillyTTV
Corvus
Silver IV
Level 308
Champion Stats
21W - 16L
1,548 SR
Queue Stats
533W - 550L
1,460 Elo+
Solo
Androxus
Androxus
Platinum V
ßmlm
Androxus
Platinum V
Level 999
Champion Stats
53W - 74L
1,542 SR
Queue Stats
583W - 595L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
42
3 / 1 / 29
2,840
258
16,257
7,962
6,685
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
32 / 5 / 8
4,011
365
112,626
52,096
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Betty la Bomba
SATARÁ
Betty la Bomba
59
10 / 3 / 19
3,229
294
84,084
26,893
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Level 1

49
9 / 5 / 14
3,541
322
64,243
63,081
60,042
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

50
2 / 8 / 19
2,621
238
25,999
37,448
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
ImaniFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 13 / 4
2,005
182
34,611
88,935
34,500
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Level 1

60
1 / 12 / 7
2,034
185
23,550
89,043
12,938
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
Thaain
Lian
36
3 / 12 / 11
2,319
211
36,536
48,914
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
56
3 / 8 / 13
2,599
236
17,941
23,666
3,270
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
ßmlm
Androxus
52
12 / 11 / 3
2,843
258
74,842
52,651
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 31s
145
Kill Participation
60
56
Kills
22
22
Deaths
56
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jenos
3
1
29
17.5
W
32
5
8
7.2
L
3
13
4
0.38
L
1
12
7
0.38
W
Betty la Bomba
SATARÁ
Betty la Bomba
10
3
19
6.5
L
Lian
Thaain
Lian
3
12
11
0.71
W
9
5
14
3.2
L
Corvus
3
8
13
1.19
W
2
8
19
1.44
L
Androxus
ßmlm
Androxus
12
11
3
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,209
Damage
187,480
187,480
Taken
303,209
66,727
Shielding
50,708
127,650
Healing
108,336
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
16,257
12,594
58,129
5,579
7,962
6,685
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
112,626
72,098
0
10,851
52,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,611
27,576
0
6,233
88,935
34,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
23,550
18,047
0
3,981
89,043
12,938
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
SATARÁ
Betty la Bomba
84,084
49,880
0
303
26,893
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Lian
Thaain
Lian
36,536
34,936
0
2,351
48,914
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
64,243
64,243
0
14,733
63,081
60,042
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
17,941
12,570
82,310
4,166
23,666
3,270
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,999
25,999
27,802
10,253
37,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
ßmlm
Androxus
74,842
58,117
0
9,295
52,651
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role