Player Matchup

Diamond IV
Blûe
Unknown
Diamond IV
Level 999
Champion Stats
25W - 18L
1,693 SR
Queue Stats
2,180W - 2,113L
1,605 Elo+
Solo
Pip
Pip
Platinum IV
HawkTuahSOTT
Pip
Platinum IV
Level 160
Champion Stats
53W - 54L
1,595 SR
Queue Stats
321W - 329L
1,555 Elo+
Solo
Androxus
Androxus
Diamond II
JesFirst
Androxus
Diamond II
Level 595
Champion Stats
114W - 122L
1,605 SR
Queue Stats
552W - 506L
1,662 Elo+
Party 2
Khan
Khan
Platinum III
RomFirst
Khan
Platinum III
Level 493
Champion Stats
11W - 22L
1,528 SR
Queue Stats
462W - 482L
1,571 Elo+
Party 2
Lillith
Lillith
Platinum II
RoosterNE
Lillith
Platinum II
Level 308
Champion Stats
19W - 13L
1,674 SR
Queue Stats
351W - 333L
1,606 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 511
1,619 SR
1,600 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 344
1,548 SR
1,599 Elo+
Inara
Inara
Platinum IV
OceanClock
Inara
Platinum IV
Level 999
Champion Stats
78W - 55L
1,715 SR
Queue Stats
1,398W - 1,390L
1,623 Elo+
Solo
Seris
Seris
Platinum II
ZöröZ
Seris
Platinum II
Level 120
Champion Stats
3W - 3L
1,391 SR
Queue Stats
99W - 92L
1,581 Elo+
Party 1
Fernando
Fernando
Diamond III
ZørøZ
Fernando
Diamond III
Level 378
Champion Stats
18W - 24L
1,532 SR
Queue Stats
612W - 597L
1,574 Elo+
Party 1
Vatu
Vatu
Diamond IV
hondaaccorĐ
Vatu
Diamond IV
Level 77
Champion Stats
4W - 2L
1,732 SR
Queue Stats
129W - 109L
1,641 Elo+
Party 3
Tiberius
Tiberius
Diamond III
praayy
Tiberius
Diamond III
Level 145
Champion Stats
2W - 4L
1,372 SR
Queue Stats
255W - 267L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Blûe
Unknown
59
6 / 7 / 8
2,255
226
77,282
37,171
3,620

Level 5

Level 2

Level 5

Level 1

Level 2

Level 1

47
4 / 8 / 3
1,537
154
44,082
41,620
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Androxus
JesFirst
Androxus
51
6 / 8 / 2
1,761
176
55,526
40,192
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Khan
53
3 / 5 / 7
1,960
196
39,271
86,249
29,970
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lillith
RoosterNE
Lillith
39
2 / 6 / 7
2,049
205
26,995
36,767
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
OctaviaMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
4 / 3 / 10
3,104
310
30,384
66,412
37,161
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Seris
ZöröZ
Seris
57
1 / 5 / 14
3,951
395
16,686
29,927
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Level 1

Fernando
ZørøZ
Fernando
60
5 / 6 / 11
3,010
301
52,081
75,417
66,846
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

42
16 / 2 / 6
3,249
325
67,756
37,094
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
praayy
Tiberius
44
8 / 5 / 11
3,096
310
75,092
34,306
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
4m 55s
48
Kill Participation
86
21
Kills
34
34
Deaths
21
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Blûe
Unknown
6
7
8
1.43
L
4
8
3
0.69
L
Androxus
JesFirst
Androxus
6
8
2
0.88
W
Inara
4
3
10
3
L
Khan
3
5
7
1.3
L
Lillith
RoosterNE
Lillith
2
6
7
0.92
W
Seris
ZöröZ
Seris
1
5
14
1.6
W
Fernando
ZørøZ
Fernando
5
6
11
1.75
W
16
2
6
9.5
W
Tiberius
praayy
Tiberius
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,156
Damage
241,999
241,999
Taken
243,156
33,590
Shielding
104,007
120,321
Healing
160,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Blûe
Unknown
77,282
60,864
0
294
37,171
3,620
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,082
40,169
4,452
12,630
41,620
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
JesFirst
Androxus
55,526
45,763
0
4,493
40,192
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
30,384
27,236
0
15,813
66,412
37,161
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
39,271
33,252
2,750
24,800
86,249
29,970
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
RoosterNE
Lillith
26,995
10,625
70,152
750
36,767
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
ZöröZ
Seris
16,686
12,290
109,565
15,825
29,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
ZørøZ
Fernando
52,081
24,563
0
3,996
75,417
66,846
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
67,756
48,826
0
11,153
37,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
praayy
Tiberius
75,092
53,580
0
3,903
34,306
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role