Player Matchup

Ash
Ash
BeastCh1ld
Ash
Level 999
Champion Stats
7W - 5L
1,604 SR
Queue Stats
589W - 567L
1,605 Elo+
Solo
Octavia
Octavia
CR4WL1
Octavia
Level 999
Champion Stats
11W - 6L
1,806 SR
Queue Stats
868W - 688L
1,640 Elo+
Solo
Lex
Lex
XenPrincess
Lex
Level 385
Champion Stats
0W - 1L
1,500 SR
Queue Stats
183W - 146L
1,578 Elo+
Solo
Rei
Rei
kentohmu
Rei
Level 19
Champion Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Kasumi
Kasumi
touonion
Kasumi
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 483
1,582 SR
1,565 Elo+

VS

Team Averages
Level 438
1,679 SR
1,665 Elo+
Cassie
Cassie
AndoBienDrogoz
Cassie
Level 999
Champion Stats
12W - 17L
1,580 SR
Queue Stats
93W - 64L
1,702 Elo+
Solo
Corvus
Corvus
GOrwell84
Corvus
Level 94
Champion Stats
3W - 3L
1,506 SR
Queue Stats
90W - 83L
1,557 Elo+
Solo
Saati
Saati
Gigawats
Saati
Level 77
Champion Stats
24W - 17L
1,659 SR
Queue Stats
118W - 104L
1,652 Elo+
Solo
Atlas
Atlas
Kylár
Atlas
Level 394
Champion Stats
7W - 4L
1,798 SR
Queue Stats
1,132W - 639L
1,794 Elo+
Party 1
Vora
Vora
StyxieMinxie
Vora
Level 627
Champion Stats
5W - 2L
1,850 SR
Queue Stats
90W - 75L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 7 / 8
2,116
265
53,375
68,663
22,341
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Octavia
CR4WL1
Octavia
60
4 / 7 / 5
1,762
220
51,664
28,782
0
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
2 / 15 / 5
1,659
207
13,633
42,353
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

7
1 / 7 / 10
1,866
233
20,680
38,545
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
touonion
Kasumi
7
5 / 11 / 4
1,864
233
33,354
44,407
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
13 / 2 / 15
2,736
342
47,088
24,505
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Corvus
GOrwell84
Corvus
29
5 / 5 / 16
3,034
379
18,879
20,195
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Saati
Gigawats
Saati
31
14 / 3 / 12
2,782
348
59,352
28,092
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
Kylár
Atlas
56
6 / 4 / 21
2,712
339
44,878
66,551
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
9 / 4 / 11
2,542
318
52,553
33,363
3,790
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
5m 47s
50
Kill Participation
122
18
Kills
47
47
Deaths
18
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
13
2
15
10.25
L
6
7
8
1.43
L
Octavia
CR4WL1
Octavia
4
7
5
0.93
W
Corvus
GOrwell84
Corvus
5
5
16
2.6
W
Saati
Gigawats
Saati
14
3
12
6.67
W
Atlas
Kylár
Atlas
6
4
21
4.13
W
9
4
11
3.63
L
2
15
5
0.3
L
1
7
10
0.86
L
Kasumi
touonion
Kasumi
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,706
Damage
222,750
222,750
Taken
172,706
22,341
Shielding
3,790
79,337
Healing
110,073
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,088
41,230
0
9,691
24,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
53,375
42,972
0
1,313
68,663
22,341
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
CR4WL1
Octavia
51,664
47,127
0
2,052
28,782
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
GOrwell84
Corvus
18,879
16,959
72,041
9,147
20,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
Gigawats
Saati
59,352
50,548
0
4,222
28,092
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Atlas
Kylár
Atlas
44,878
44,878
0
9,304
66,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,553
39,691
0
5,668
33,363
3,790
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,633
12,747
0
1,042
42,353
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
20,680
19,076
51,410
20,045
38,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
touonion
Kasumi
33,354
27,969
0
3,475
44,407
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role