Player Matchup

Kinessa
Kinessa
BlackPhoenixKR
Kinessa
Level 136
Champion Stats
77W - 86L
1,515 SR
Queue Stats
377W - 373L
1,531 Elo+
Solo
Koga
Koga
FenixBlast
Koga
Level 203
Champion Stats
41W - 22L
1,675 SR
Queue Stats
493W - 466L
1,610 Elo+
Party 1
Ash
Ash
Spectralx240
Ash
Level 278
Champion Stats
3W - 2L
1,534 SR
Queue Stats
557W - 534L
1,615 Elo+
Party 1
Ying
Ying
Sunofthesouth
Ying
Level 85
Champion Stats
158W - 118L
1,612 SR
Queue Stats
218W - 206L
1,572 Elo+
Party 2
Io
Io
WindsOfTheNorth
Io
Level 61
Champion Stats
126W - 92L
1,560 SR
Queue Stats
147W - 138L
1,513 Elo+
Party 2
Team Averages
Level 153
1,579 SR
1,568 Elo+

VS

Team Averages
Level 410
1,592 SR
1,575 Elo+
Vatu
Vatu
Also LLkills
Vatu
Level 51
Champion Stats
11W - 7L
1,764 SR
Queue Stats
92W - 75L
1,652 Elo+
Solo
Octavia
Octavia
Sandaramet
Octavia
Level 317
Champion Stats
15W - 23L
1,502 SR
Queue Stats
786W - 748L
1,555 Elo+
Solo
Makoa
Makoa
Suklaata
Makoa
Level 119
Champion Stats
52W - 48L
1,516 SR
Queue Stats
186W - 190L
1,575 Elo+
Solo
Moji
Moji
doom2007
Moji
Level 563
Champion Stats
762W - 720L
1,580 SR
Queue Stats
1,486W - 1,484L
1,549 Elo+
Solo
Jenos
Jenos
hooriend
Jenos
Level 999
Champion Stats
227W - 215L
1,600 SR
Queue Stats
2,446W - 2,464L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 1 / 3
1,870
312
30,154
6,081
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 5 Ammo every 2s.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

40
7 / 0 / 7
2,027
338
32,632
18,273
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

58
3 / 0 / 7
2,046
341
13,483
15,652
16,350
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

45
3 / 1 / 10
1,861
310
20,276
14,218
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

23
3 / 0 / 8
1,891
315
12,504
14,609
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
1 / 6 / 0
1,079
180
26,572
20,365
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Octavia
Sandaramet
Octavia
38
0 / 5 / 0
1,057
176
24,789
34,450
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Makoa
Suklaata
Makoa
28
0 / 3 / 0
879
147
4,091
28,280
9,384
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Moji
40
0 / 7 / 0
725
121
8,852
19,039
5,781

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Jenos
hooriend
Jenos
52
1 / 1 / 0
1,041
174
4,529
6,915
3,000
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
26s
57
Kill Participation
2
22
Kills
2
2
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
6
1
3
7.5
W
7
0
7
10.5
L
Octavia
Sandaramet
Octavia
0
5
0
0
W
3
0
7
6.5
L
Makoa
Suklaata
Makoa
0
3
0
0
W
3
1
10
8
W
3
0
8
7
L
Moji
0
7
0
0
L
Jenos
hooriend
Jenos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,049
Damage
68,833
68,833
Taken
109,049
16,350
Shielding
18,165
61,651
Healing
49,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,572
15,873
0
5,870
20,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,154
28,014
0
1,766
6,081
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,632
32,632
0
6,423
18,273
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Sandaramet
Octavia
24,789
18,839
950
3,349
34,450
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
13,483
13,483
0
0
15,652
16,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Suklaata
Makoa
4,091
3,991
0
2,879
28,280
9,384
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,276
11,276
13,350
9,645
14,218
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
12,504
11,904
24,579
5,888
14,609
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
8,852
8,391
5,840
0
19,039
5,781
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
hooriend
Jenos
4,529
2,139
28,169
2,573
6,915
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role