Player Matchup

Imani
Imani
Gold IV
Kimazu69
Imani
Gold IV
Level 230
Champion Stats
14W - 9L
1,689 SR
Queue Stats
98W - 107L
1,463 Elo+
Party 2
Barik
Barik
Bronze I
LFMC2009
Barik
Bronze I
Level 999
Champion Stats
491W - 650L
1,556 SR
Queue Stats
4,025W - 4,130L
1,435 Elo+
Party 1
Jenos
Jenos
Silver V
MaxOrm6
Jenos
Silver V
Level 999
Champion Stats
163W - 112L
1,623 SR
Queue Stats
2,498W - 2,451L
1,407 Elo+
Solo
Tyra
Tyra
Bronze III
ZexasX91
Tyra
Bronze III
Level 44
Champion Stats
22W - 19L
1,665 SR
Queue Stats
56W - 60L
1,393 Elo+
Party 2
Terminus
Terminus
Bronze II
tratorcbt
Terminus
Bronze II
Level 98
Champion Stats
251W - 214L
1,493 SR
Queue Stats
592W - 621L
1,351 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 474
1,605 SR
1,410 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 610
1,536 SR
1,413 Elo+
Seris
Seris
Bronze I
JadorLaBeate
Seris
Bronze I
Level 131
Champion Stats
16W - 11L
1,577 SR
Queue Stats
169W - 198L
1,447 Elo+
Solo
Makoa
Makoa
Silver IV
PradiorLuvas
Makoa
Silver IV
Level 323
Champion Stats
4W - 19L
1,408 SR
Queue Stats
27W - 50L
1,353 Elo+
Solo
Inara
Inara
Bronze II
SerKraz
Inara
Bronze II
Level 596
Champion Stats
155W - 171L
1,556 SR
Queue Stats
1,037W - 1,094L
1,385 Elo+
Solo
Dredge
Dredge
Silver II
i4lecxandru
Dredge
Silver II
Level 999
Champion Stats
30W - 30L
1,663 SR
Queue Stats
708W - 722L
1,479 Elo+
Solo
Koga
Koga
Bronze II
malina588
Koga
Bronze II
Level 999
Champion Stats
122W - 130L
1,477 SR
Queue Stats
1,152W - 1,187L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Kimazu69
Imani
50
12 / 2 / 9
2,412
402
48,649
13,021
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
LFMC2009
Barik
60
4 / 2 / 2
2,349
392
14,297
18,870
5,860
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
MaxOrm6
Jenos
56
1 / 1 / 14
2,370
395
14,193
7,873
4,699
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
24
13 / 1 / 10
2,357
393
44,719
21,645
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
tratorcbt
Terminus
26
3 / 1 / 9
1,887
315
26,916
39,349
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
CassieTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 7 / 3
1,301
217
20,071
22,242
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

34
1 / 7 / 3
1,320
220
25,492
58,586
16,103
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
SerKraz
Inara
58
3 / 4 / 1
1,204
201
12,238
31,344
2,967
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
59
2 / 4 / 2
1,155
193
24,185
13,144
3,000
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Koga
59
0 / 11 / 0
723
121
18,772
23,458
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
1m 7s
77
Kill Participation
17
33
Kills
8
7
Deaths
33
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Imani
Kimazu69
Imani
12
2
9
8.25
W
Barik
LFMC2009
Barik
4
2
2
2.5
W
Jenos
MaxOrm6
Jenos
1
1
14
8
L
1
7
3
0.36
L
Inara
SerKraz
Inara
3
4
1
0.88
W
Tyra
13
1
10
18
L
Dredge
2
4
2
0.75
L
Koga
0
11
0
0
W
Terminus
tratorcbt
Terminus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,774
Damage
100,758
100,758
Taken
148,774
10,559
Shielding
22,070
74,785
Healing
34,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,071
16,405
12,882
5,278
22,242
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
Kimazu69
Imani
48,649
41,253
0
2,360
13,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
LFMC2009
Barik
14,297
14,297
0
2,168
18,870
5,860

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
MaxOrm6
Jenos
14,193
6,947
53,606
5,447
7,873
4,699
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,492
24,007
0
7,200
58,586
16,103
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
SerKraz
Inara
12,238
9,408
0
7,212
31,344
2,967
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
44,719
35,549
0
2,663
21,645
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
24,185
19,068
0
2,092
13,144
3,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
18,772
11,466
0
183
23,458
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
tratorcbt
Terminus
26,916
24,311
0
8,541
39,349
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role