Player Matchup

Barik
Barik
Diamond V
DinguerieReuf
Barik
Diamond V
Level 117
Champion Stats
1W - 4L
1,488 SR
Queue Stats
239W - 229L
1,653 Elo+
Solo
Saati
Saati
Diamond V
DênnîsRødmân
Saati
Diamond V
Level 904
Champion Stats
200W - 200L
1,696 SR
Queue Stats
1,518W - 1,465L
1,623 Elo+
Party 1
Torvald
Torvald
Platinum I
ESPIORCOCARRY
Torvald
Platinum I
Level 999
Champion Stats
102W - 83L
1,646 SR
Queue Stats
2,932W - 2,882L
1,611 Elo+
Solo
Moji
Moji
Diamond V
TheReDDeStMeNtOs
Moji
Diamond V
Level 999
Champion Stats
1,593W - 1,365L
1,702 SR
Queue Stats
2,571W - 2,497L
1,607 Elo+
Solo
Jenos
Jenos
Diamond III
センザイ
Jenos
Diamond III
Level 982
Champion Stats
10W - 7L
1,699 SR
Queue Stats
1,209W - 1,120L
1,625 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 800
1,646 SR
1,624 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 520
1,685 SR
1,622 Elo+
Koga
Koga
Platinum I
Anowell2
Koga
Platinum I
Level 158
Champion Stats
150W - 112L
1,701 SR
Queue Stats
291W - 286L
1,556 Elo+
Solo
Sha Lin
Sha Lin
Gold V
CP3CP3CP3
Sha Lin
Gold V
Level 760
Champion Stats
8W - 5L
1,698 SR
Queue Stats
93W - 68L
1,651 Elo+
Party 2
Ash
Ash
Gold V
DELSINN
Ash
Gold V
Level 470
Champion Stats
2W - 1L
1,603 SR
Queue Stats
87W - 78L
1,582 Elo+
Party 2
Corvus
Corvus
Diamond II
LahoreDaPawa
Corvus
Diamond II
Level 999
Champion Stats
53W - 56L
1,635 SR
Queue Stats
1,519W - 1,452L
1,647 Elo+
Solo
Pip
Pip
Masters
S1LoK
Pip
Masters
Level 213
Champion Stats
226W - 120L
1,786 SR
Queue Stats
467W - 453L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
5 / 8 / 18
4,404
294
99,158
117,401
152,454
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
14 / 8 / 17
4,025
268
112,837
58,054
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Torvald
58
8 / 9 / 18
3,620
241
42,367
88,568
116,717
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
5 / 11 / 10
2,364
158
37,294
66,091
39,210

Level 3

Level 3

Level 2

Level 2

Level 5

Level 1

59
5 / 5 / 28
4,183
279
18,626
27,880
7,120
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
FernandoImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
39
12 / 15 / 11
3,906
260
77,549
78,171
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Sha Lin
CP3CP3CP3
Sha Lin
58
5 / 4 / 20
3,538
236
107,496
47,516
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ash
58
10 / 8 / 18
3,841
256
72,434
117,291
44,816
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Corvus
59
1 / 2 / 22
3,967
264
13,140
18,517
2,400
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Pip
S1LoK
Pip
43
13 / 8 / 16
3,595
240
87,375
48,787
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
5m 33s
128
Kill Participation
128
37
Kills
41
41
Deaths
37
91
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Koga
12
15
11
1.17
W
Sha Lin
CP3CP3CP3
Sha Lin
5
4
20
3.75
W
Ash
10
8
18
2.38
L
5
8
18
1.75
L
14
8
17
2.81
L
Torvald
8
9
18
1.89
W
Corvus
1
2
22
6
W
Pip
S1LoK
Pip
13
8
16
2.63
L
5
11
10
0.91
L
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,282
Damage
357,994
357,994
Taken
310,282
315,501
Shielding
47,216
224,517
Healing
220,087
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
77,549
48,653
1,612
10,873
78,171
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Sha Lin
CP3CP3CP3
Sha Lin
107,496
97,269
0
2,915
47,516
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
72,434
69,847
0
8,285
117,291
44,816
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
99,158
99,158
0
14,479
117,401
152,454
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
112,837
97,482
0
616
58,054
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Torvald
42,367
31,317
0
2,442
88,568
116,717
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
13,140
9,592
163,562
10,197
18,517
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Pip
S1LoK
Pip
87,375
81,563
2,914
19,729
48,787
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
37,294
36,956
8,430
13,849
66,091
39,210
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,626
16,872
170,204
14,497
27,880
7,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role