Player Matchup

Androxus
Androxus
M0NNN
Androxus
Level 10
Champion Stats
0W - 4L
1,186 SR
Queue Stats
1W - 11L
1,134 Elo+
Party 1
VII
VII
No_1sZer0
VII
Level 255
Champion Stats
62W - 45L
1,572 SR
Queue Stats
194W - 199L
1,568 Elo+
Solo
Moji
Moji
elbebeleche
Moji
Level 5
Champion Stats
0W - 5L
1,251 SR
Queue Stats
0W - 8L
1,181 Elo+
Party 1
Koga
Koga
stormy_cloth15
Koga
Level 270
Champion Stats
4W - 2L
1,690 SR
Queue Stats
90W - 88L
1,498 Elo+
Solo
Azaan
Azaan
xfcallelvenas
Azaan
Level 9
Champion Stats
0W - 3L
1,338 SR
Queue Stats
0W - 9L
1,134 Elo+
Party 1
Team Averages
Level 110
1,408 SR
1,303 Elo+

VS

Team Averages
Level 131
1,498 SR
1,506 Elo+
Io
Io
Deadelion
Io
Level 32
Champion Stats
12W - 8L
1,473 SR
Queue Stats
12W - 8L
1,514 Elo+
Party 2
Talus
Talus
GhostButtonz
Talus
Level 24
Champion Stats
2W - 2L
1,261 SR
Queue Stats
10W - 8L
1,489 Elo+
Party 2
Vivian
Vivian
MissQueen7907
Vivian
Level 32
Champion Stats
4W - 2L
1,325 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 2
Khan
Khan
lSk1ttlz
Khan
Level 314
Champion Stats
1W - 0L
1,850 SR
Queue Stats
12W - 13L
1,488 Elo+
Solo
Lian
Lian
momotarou42
Lian
Level 253
Champion Stats
62W - 64L
1,579 SR
Queue Stats
396W - 426L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
M0NNN
Androxus
4
2 / 9 / 7
4,108
514
47,510
36,121
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

52
14 / 10 / 4
4,950
619
57,097
36,278
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

6
2 / 11 / 10
4,088
511
24,585
30,339
3,111

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

53
14 / 19 / 9
5,174
647
88,200
52,280
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

7
2 / 11 / 8
4,395
549
32,593
72,481
20,760
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
11 / 4 / 30
5,203
650
33,697
40,844
1,356
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 40% while firing your Light Bow.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

11
12 / 10 / 9
4,680
585
26,035
36,807
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

26
13 / 8 / 18
4,850
606
52,025
52,245
13,260
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Informants

Informants

Sensor Drone

Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Khan
59
11 / 5 / 19
5,022
628
52,586
85,495
40,834
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

16
13 / 7 / 21
4,469
559
63,156
34,594
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 48s
Objective Time
14m 8s
72
Kill Participation
157
34
Kills
60
60
Deaths
34
38
Assists
97
Player
Kills
Deaths
Assists
KDA
W
11
4
30
6.5
W
12
10
9
1.65
L
Androxus
M0NNN
Androxus
2
9
7
0.61
W
13
8
18
2.75
L
14
10
4
1.6
L
2
11
10
0.64
W
Khan
11
5
19
4.1
W
13
7
21
3.36
L
14
19
9
0.97
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,985
Damage
227,499
227,499
Taken
249,985
23,871
Shielding
55,450
56,680
Healing
145,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,697
32,652
69,994
28,641
40,844
1,356
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,035
26,035
0
978
36,807
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
M0NNN
Androxus
47,510
42,239
1,407
10,836
36,121
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
52,025
47,113
0
915
52,245
13,260
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,097
46,680
180
11,150
36,278
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Level 2

L
24,585
24,585
21,652
3,939
30,339
3,111
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Khan
52,586
46,259
17,244
24,576
85,495
40,834
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
63,156
59,190
0
2,734
34,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
88,200
69,930
0
1,614
52,280
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
32,593
22,789
0
5,902
72,481
20,760
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role