Player Matchup

Grover
Grover
FirstTimeGamer8
Grover
Level 979
Champion Stats
4W - 14L
1,519 SR
Queue Stats
383W - 384L
1,444 Elo+
Solo
Mal'Damba
Mal'Damba
JajaMateUnFurro
Mal'Damba
Level 461
Champion Stats
9W - 5L
1,595 SR
Queue Stats
92W - 96L
1,617 Elo+
Solo
Caspian
Caspian
dotsong
Caspian
Level 40
Champion Stats
0W - 2L
1,447 SR
Queue Stats
1W - 3L
1,391 Elo+
Solo
Moji
Moji
gozensanjinounk
Moji
Level 20
Champion Stats
1W - 3L
1,554 SR
Queue Stats
24W - 18L
1,591 Elo+
Solo
Lex
Lex
kobahavs
Lex
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Team Averages
Level 301
1,523 SR
1,538 Elo+

VS

Team Averages
Level 489
1,549 SR
1,558 Elo+
Ying
Ying
AngryPanda239
Ying
Level 999
Champion Stats
518W - 397L
1,542 SR
Queue Stats
2,215W - 1,506L
1,596 Elo+
Party 1
Evie
Evie
FrozenSpike09
Evie
Level 358
Champion Stats
26W - 24L
1,637 SR
Queue Stats
87W - 98L
1,576 Elo+
Solo
Tiberius
Tiberius
Ryzenjin
Tiberius
Level 999
Champion Stats
12W - 9L
1,535 SR
Queue Stats
1,590W - 936L
1,615 Elo+
Party 1
Atlas
Atlas
TTVKalejarret
Atlas
Level 71
Champion Stats
1W - 1L
1,563 SR
Queue Stats
27W - 38L
1,484 Elo+
Solo
Koga
Koga
cursedm
Koga
Level 19
Champion Stats
2W - 3L
1,466 SR
Queue Stats
6W - 4L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 6 / 20
5,799
527
46,678
71,763
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Mal'Damba
JajaMateUnFurro
Mal'Damba
48
13 / 5 / 11
5,348
486
99,737
62,105
2,561
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Caspian
dotsong
Caspian
33
9 / 3 / 12
5,133
467
60,588
41,293
5,901
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

20
6 / 4 / 16
5,653
514
45,123
43,672
48,668

Level 1

Level 4

Level 4

Level 1

Level 5

Level 1

5
4 / 13 / 10
4,651
423
55,702
70,789
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 2 / 18
5,812
528
26,505
27,113
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
12 / 8 / 9
5,272
479
79,453
54,605
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 4 Ammo after activating Soar.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Tiberius
Ryzenjin
Tiberius
59
9 / 2 / 6
5,078
462
77,001
46,921
1,000
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

13
1 / 11 / 10
5,672
516
53,766
134,346
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Koga
cursedm
Koga
14
7 / 12 / 9
4,686
426
52,897
44,843
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 4s
Objective Time
10m 55s
104
Kill Participation
83
35
Kills
31
31
Deaths
35
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
3
6
20
2.17
W
12
8
9
2.06
L
Mal'Damba
JajaMateUnFurro
Mal'Damba
13
5
11
3.7
W
Tiberius
Ryzenjin
Tiberius
9
2
6
6
W
1
11
10
0.55
W
Koga
cursedm
Koga
7
12
9
0.96
L
Caspian
dotsong
Caspian
9
3
12
5
L
6
4
16
3.5
L
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,828
Damage
289,622
289,622
Taken
307,828
57,130
Shielding
1,000
213,867
Healing
176,693
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,505
26,505
140,021
21,528
27,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
46,678
40,567
77,290
42,634
71,763
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
79,453
75,942
488
7,052
54,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Mal'Damba
JajaMateUnFurro
Mal'Damba
99,737
36,964
15,358
8,951
62,105
2,561
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
Ryzenjin
Tiberius
77,001
60,149
0
643
46,921
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,766
53,766
0
1,061
134,346
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
cursedm
Koga
52,897
43,097
958
4,942
44,843
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Caspian
dotsong
Caspian
60,588
42,056
0
3,311
41,293
5,901
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
45,123
45,123
50,926
5,706
43,672
48,668
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
55,702
51,332
1,448
8,243
70,789
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role