Player Matchup

Kasumi
Kasumi
Jar_of_Jam8
Kasumi
Level 129
Champion Stats
39W - 44L
1,498 SR
Queue Stats
218W - 250L
1,452 Elo+
Party 1
Fernando
Fernando
MokuMokuMokurin
Fernando
Level 222
Champion Stats
5W - 1L
1,754 SR
Queue Stats
79W - 83L
1,543 Elo+
Solo
Ying
Ying
TAMAH786
Ying
Level 999
Champion Stats
98W - 95L
1,573 SR
Queue Stats
2,894W - 2,856L
1,476 Elo+
Party 1
Maeve
Maeve
m12haoomd
Maeve
Level 45
Champion Stats
10W - 5L
1,550 SR
Queue Stats
64W - 65L
1,457 Elo+
Solo
Dredge
Dredge
pedestrian3
Dredge
Level 741
Champion Stats
46W - 43L
1,589 SR
Queue Stats
2,040W - 2,039L
1,465 Elo+
Solo
Team Averages
Level 427
1,593 SR
1,478 Elo+

VS

Team Averages
Level 415
1,512 SR
1,507 Elo+
Grover
Grover
Da_Bills_Run_Thi
Grover
Level 999
Champion Stats
89W - 78L
1,569 SR
Queue Stats
4,907W - 4,950L
1,486 Elo+
Solo
Corvus
Corvus
Grandhelex
Corvus
Level 709
Champion Stats
9W - 19L
1,389 SR
Queue Stats
1,718W - 1,714L
1,442 Elo+
Solo
Ying
Ying
RAISOR99
Ying
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,598 Elo+
Solo
Mal'Damba
Mal'Damba
Wearewolfgang
Mal'Damba
Level 51
Champion Stats
6W - 10L
1,463 SR
Queue Stats
42W - 50L
1,474 Elo+
Solo
Seris
Seris
WinstonSmiff
Seris
Level 280
Champion Stats
72W - 65L
1,639 SR
Queue Stats
205W - 200L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
45
4 / 3 / 4
1,714
245
24,122
9,208
0
Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
57
0 / 0 / 5
2,111
302
7,780
30,437
25,971
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
0 / 0 / 4
2,096
299
5,961
6,639
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
m12haoomd
Maeve
28
6 / 1 / 3
1,859
266
39,581
17,265
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
58
12 / 0 / 5
2,265
324
60,332
7,280
355
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 2 / 1
1,157
165
20,522
32,343
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Corvus
Grandhelex
Corvus
60
0 / 3 / 1
987
141
18,654
15,544
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ying
24
0 / 8 / 0
1,046
149
2,499
33,871
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Mal'Damba
Wearewolfgang
Mal'Damba
14
0 / 7 / 0
1,002
143
13,648
30,957
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

55
3 / 2 / 0
1,242
177
15,506
25,061
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 8s
Objective Time
1m 4s
43
Kill Participation
5
22
Kills
3
4
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Corvus
Grandhelex
Corvus
0
3
1
0.17
W
Kasumi
4
3
4
2
W
Fernando
0
0
5
2.5
L
Ying
0
8
0
0
W
Ying
0
0
4
2
L
Mal'Damba
Wearewolfgang
Mal'Damba
0
7
0
0
L
3
2
0
1.5
W
Maeve
m12haoomd
Maeve
6
1
3
7.5
W
Dredge
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,776
Damage
70,829
70,829
Taken
137,776
26,326
Shielding
0
56,664
Healing
81,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,522
17,904
10,459
11,937
32,343
0

Level 1

Level 1

Level 1

L
Corvus
Grandhelex
Corvus
18,654
15,514
13,971
1,486
15,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
24,122
16,182
0
2,082
9,208
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
7,780
5,566
0
163
30,437
25,971
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
2,499
2,499
9,960
10,070
33,871
0
W
Ying
5,961
5,961
40,418
6,552
6,639
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Wearewolfgang
Mal'Damba
13,648
7,148
6,388
1,858
30,957
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
15,506
13,253
13,164
2,567
25,061
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
m12haoomd
Maeve
39,581
35,453
0
5,055
17,265
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Dredge
60,332
48,926
0
2,394
7,280
355
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role