Player Matchup

Makoa
Makoa
Diamond V
CP3CP3CP3
Makoa
Diamond V
Level 760
Champion Stats
17W - 10L
1,654 SR
Queue Stats
93W - 68L
1,670 Elo+
Party 1
Inara
Inara
Platinum IV
DELSINN
Inara
Platinum IV
Level 470
Champion Stats
6W - 4L
1,621 SR
Queue Stats
87W - 78L
1,613 Elo+
Party 1
Jenos
Jenos
Platinum III
SuperiorDPS
Jenos
Platinum III
Level 45
Champion Stats
3W - 3L
1,450 SR
Queue Stats
8W - 8L
1,629 Elo+
Solo
Lian
Lian
Diamond V
cacaмба
Lian
Diamond V
Level 105
Champion Stats
17W - 10L
1,735 SR
Queue Stats
155W - 98L
1,635 Elo+
Party 2
VII
VII
Masters
сaсaмба
VII
Masters
Level 859
Champion Stats
4W - 2L
1,737 SR
Queue Stats
674W - 638L
1,658 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 448
1,639 SR
1,641 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 546
1,682 SR
1,629 Elo+
Vora
Vora
Platinum I
Adminaebal
Vora
Platinum I
Level 291
Champion Stats
5W - 4L
1,755 SR
Queue Stats
94W - 75L
1,649 Elo+
Solo
Grover
Grover
Platinum I
ESPIORCOCARRY
Grover
Platinum I
Level 999
Champion Stats
41W - 35L
1,657 SR
Queue Stats
2,903W - 2,858L
1,596 Elo+
Party 3
Saati
Saati
Diamond III
Luffyy06
Saati
Diamond III
Level 266
Champion Stats
35W - 32L
1,699 SR
Queue Stats
685W - 659L
1,684 Elo+
Solo
Fernando
Fernando
Diamond V
damien233
Fernando
Diamond V
Level 716
Champion Stats
2W - 3L
1,591 SR
Queue Stats
209W - 199L
1,624 Elo+
Party 3
Ash
Ash
Platinum I
Разрежу
Ash
Platinum I
Level 460
Champion Stats
43W - 29L
1,708 SR
Queue Stats
1,002W - 941L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
CP3CP3CP3
Makoa
58
6 / 2 / 16
3,215
292
58,153
96,402
18,796
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Inara
DELSINN
Inara
58
7 / 4 / 13
3,201
291
37,922
76,563
11,538
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
1 / 3 / 28
3,931
357
19,594
17,892
12,140
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
16 / 2 / 18
3,967
361
112,103
36,438
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
11 / 6 / 16
3,288
299
76,853
44,343
4,310
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 12 / 4
2,071
188
50,051
55,380
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
1 / 6 / 13
2,540
231
24,085
42,721
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Saati
Luffyy06
Saati
59
7 / 7 / 7
2,755
250
96,602
45,825
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
damien233
Fernando
52
3 / 8 / 3
2,599
236
49,729
97,233
129,250
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 8 / 3
1,793
163
51,171
63,466
26,011
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
2m 33s
132
Kill Participation
47
41
Kills
17
17
Deaths
41
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
12
4
0.5
W
Makoa
CP3CP3CP3
Makoa
6
2
16
7
W
Inara
DELSINN
Inara
7
4
13
3.38
L
1
6
13
1.25
L
Saati
Luffyy06
Saati
7
7
7
1.5
W
1
3
28
5
W
16
2
18
12.5
L
Fernando
damien233
Fernando
3
8
3
0.56
L
2
8
3
0.44
W
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,625
Damage
271,638
271,638
Taken
304,625
46,784
Shielding
155,261
195,812
Healing
147,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,051
27,452
0
10,811
55,380
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
CP3CP3CP3
Makoa
58,153
55,718
0
13,342
96,402
18,796
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Inara
DELSINN
Inara
37,922
32,473
0
6,134
76,563
11,538
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,085
21,340
98,833
27,754
42,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Luffyy06
Saati
96,602
79,439
0
1,788
45,825
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
19,594
11,065
160,411
10,978
17,892
12,140
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
112,103
111,425
0
3,238
36,438
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
damien233
Fernando
49,729
34,663
0
5,130
97,233
129,250
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,171
48,971
0
2,935
63,466
26,011
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,853
74,672
0
1,709
44,343
4,310
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role