Player Matchup

Koga
Koga
Houstone713
Koga
Level 999
Champion Stats
33W - 27L
1,608 SR
Queue Stats
247W - 197L
1,593 Elo+
Solo
Grover
Grover
RickyRolon
Grover
Level 458
Champion Stats
11W - 13L
1,619 SR
Queue Stats
462W - 449L
1,569 Elo+
Solo
Inara
Inara
RoyalKing25
Inara
Level 250
Champion Stats
6W - 2L
1,668 SR
Queue Stats
161W - 124L
1,553 Elo+
Solo
Makoa
Makoa
ihareth_ksa
Makoa
Level 139
Champion Stats
49W - 40L
1,501 SR
Queue Stats
127W - 98L
1,529 Elo+
Solo
zachgravity
Unknown
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,506 Elo+
Solo
Team Averages
Level 377
1,579 SR
1,550 Elo+

VS

Team Averages
Level 243
1,494 SR
1,529 Elo+
Ruckus
Ruckus
ClatuVeratta
Ruckus
Level 30
Champion Stats
1W - 2L
1,400 SR
Queue Stats
40W - 68L
1,349 Elo+
Solo
Skye
Skye
GreenestLizard
Skye
Level 999
Champion Stats
11W - 22L
1,540 SR
Queue Stats
590W - 640L
1,535 Elo+
Solo
Vora
Vora
WeDoFent
Vora
Level 65
Champion Stats
69W - 42L
1,554 SR
Queue Stats
69W - 42L
1,642 Elo+
Solo
Jenos
Jenos
fail768m
Jenos
Level 98
Champion Stats
0W - 2L
1,474 SR
Queue Stats
28W - 27L
1,514 Elo+
Solo
Kinessa
Kinessa
vitacore
Kinessa
Level 22
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 9 / 5
3,778
472
30,304
20,799
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Grover
RickyRolon
Grover
53
5 / 6 / 21
4,531
566
36,916
36,584
7,540
Heavenly Agility

Heavenly Agility

Vine

Gain a 400 Shield for 3s after using Vine.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

51
4 / 6 / 10
3,599
450
29,932
56,365
3,041
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

32
7 / 5 / 10
4,262
533
27,534
71,735
32,940
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

zachgravity
Unknown
39
8 / 6 / 6
3,630
454
28,664
29,894
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
24
0 / 10 / 5
2,572
322
19,138
51,583
7,000
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

60
12 / 10 / 6
4,150
519
45,397
28,008
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Vora
6
13 / 3 / 7
3,962
495
79,032
29,215
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
fail768m
Jenos
44
2 / 10 / 15
3,658
457
28,802
30,534
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kinessa
vitacore
Kinessa
25
5 / 3 / 9
3,548
444
43,008
14,010
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
4m 22s
88
Kill Participation
74
36
Kills
32
32
Deaths
36
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ruckus
0
10
5
0.25
L
12
10
6
1.5
W
12
9
5
1.61
W
Grover
RickyRolon
Grover
5
6
21
2.58
W
4
6
10
1.5
L
Vora
13
3
7
5.5
L
Jenos
fail768m
Jenos
2
10
15
0.95
W
7
5
10
2.4
L
Kinessa
vitacore
Kinessa
5
3
9
3.17
W
zachgravity
Unknown
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,350
Damage
215,377
215,377
Taken
153,350
43,521
Shielding
7,000
104,466
Healing
47,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
19,138
15,668
0
0
51,583
7,000
L
45,397
30,482
0
1,975
28,008
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,304
27,404
0
6,629
20,799
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
RickyRolon
Grover
36,916
31,362
66,584
22,790
36,584
7,540
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,932
27,319
0
2,531
56,365
3,041
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
79,032
52,034
0
13,425
29,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Jenos
fail768m
Jenos
28,802
19,208
23,096
6,785
30,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,534
27,234
0
4,122
71,735
32,940
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
vitacore
Kinessa
43,008
32,880
0
2,025
14,010
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
zachgravity
Unknown
28,664
22,949
0
1,810
29,894
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role