Player Matchup

Inara
Inara
Silver V
AstridBurns
Inara
Silver V
Level 721
Champion Stats
398W - 315L
1,631 SR
Queue Stats
1,736W - 1,701L
1,452 Elo+
Party 1
Octavia
Octavia
Platinum III
ESPIRg4Alonso
Octavia
Platinum III
Level 999
Champion Stats
23W - 14L
1,665 SR
Queue Stats
1,703W - 1,644L
1,564 Elo+
Solo
Bomb King
Bomb King
Platinum III
TERMI321
Bomb King
Platinum III
Level 343
Champion Stats
27W - 36L
1,530 SR
Queue Stats
565W - 559L
1,573 Elo+
Solo
Ying
Ying
Silver III
beckbeck4real
Ying
Silver III
Level 744
Champion Stats
72W - 44L
1,692 SR
Queue Stats
1,607W - 1,507L
1,445 Elo+
Party 1
Khan
Khan
Platinum V
ßmlm
Khan
Platinum V
Level 999
Champion Stats
46W - 53L
1,541 SR
Queue Stats
518W - 529L
1,527 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 761
1,612 SR
1,512 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 987
1,607 SR
1,518 Elo+
Gold II
BlackCrowley
Unknown
Gold II
Level 999
Champion Stats
291W - 292L
1,587 SR
Queue Stats
2,114W - 2,050L
1,527 Elo+
Solo
Zhin
Zhin
Gold II
E_Knight0828
Zhin
Gold II
Level 999
Champion Stats
10W - 15L
1,523 SR
Queue Stats
467W - 471L
1,547 Elo+
Solo
Barik
Barik
Silver III
Lynavix
Barik
Silver III
Level 999
Champion Stats
20W - 17L
1,645 SR
Queue Stats
159W - 180L
1,488 Elo+
Solo
Atlas
Atlas
Gold II
Oskimar
Atlas
Gold II
Level 999
Champion Stats
47W - 47L
1,577 SR
Queue Stats
1,575W - 1,462L
1,475 Elo+
Solo
Jenos
Jenos
Gold IV
mysterjeff
Jenos
Gold IV
Level 940
Champion Stats
10W - 7L
1,702 SR
Queue Stats
592W - 582L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 2 / 11
2,985
299
27,733
61,055
3,916
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
59
15 / 4 / 5
3,200
320
73,258
36,724
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bomb King
TERMI321
Bomb King
48
11 / 2 / 10
3,018
302
60,702
30,424
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

55
2 / 2 / 18
3,019
302
29,643
19,612
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Khan
ßmlm
Khan
52
6 / 2 / 11
2,626
263
41,280
54,398
10,317
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
EvieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BlackCrowley
Unknown
58
4 / 9 / 4
1,887
189
58,416
43,831
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

58
4 / 5 / 0
1,553
155
44,912
29,782
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
Lynavix
Barik
56
1 / 7 / 2
1,674
167
42,911
48,640
53,912
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
Oskimar
Atlas
59
1 / 8 / 2
1,578
158
35,648
90,633
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Jenos
56
2 / 7 / 6
1,850
185
20,326
19,730
8,151
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
1m 33s
91
Kill Participation
26
36
Kills
12
12
Deaths
36
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
BlackCrowley
Unknown
4
9
4
0.67
W
Octavia
15
4
5
4.38
L
4
5
0
0.8
L
Barik
Lynavix
Barik
1
7
2
0.29
L
Atlas
Oskimar
Atlas
1
8
2
0.25
W
Bomb King
TERMI321
Bomb King
11
2
10
8
W
2
2
18
5.5
L
Jenos
2
7
6
0.71
W
Khan
ßmlm
Khan
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,616
Damage
202,213
202,213
Taken
232,616
14,233
Shielding
62,063
146,614
Healing
101,595
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,733
22,463
0
5,345
61,055
3,916
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
BlackCrowley
Unknown
58,416
43,830
0
3,616
43,831
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Octavia
73,258
67,038
1,549
3,876
36,724
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
44,912
35,850
0
3,506
29,782
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
Lynavix
Barik
42,911
42,911
0
14,819
48,640
53,912
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Oskimar
Atlas
35,648
35,648
0
4,280
90,633
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
TERMI321
Bomb King
60,702
58,493
0
7,926
30,424
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,643
20,335
87,361
13,905
19,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
20,326
11,962
71,038
4,336
19,730
8,151
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
ßmlm
Khan
41,280
39,838
3,090
23,562
54,398
10,317
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role