Player Matchup

Vivian
Vivian
LordKriptonX
Vivian
Level 999
Champion Stats
10W - 3L
1,722 SR
Queue Stats
110W - 64L
1,659 Elo+
Party 2
Jenos
Jenos
PretãoDoVral
Jenos
Level 999
Champion Stats
26W - 9L
1,674 SR
Queue Stats
39W - 16L
1,813 Elo+
Party 2
Bomb King
Bomb King
caqui32
Bomb King
Level 625
Champion Stats
196W - 156L
1,676 SR
Queue Stats
720W - 709L
1,562 Elo+
Solo
Makoa
Makoa
prensadaode10
Makoa
Level 243
Champion Stats
22W - 6L
1,823 SR
Queue Stats
126W - 54L
1,700 Elo+
Party 2
Lex
Lex
sdsdf562
Lex
Level 999
Champion Stats
0W - 3L
1,739 SR
Queue Stats
125W - 55L
1,809 Elo+
Party 2
Team Averages
Level 773
1,727 SR
1,708 Elo+

VS

Team Averages
Level 623
1,720 SR
1,658 Elo+
Tiberius
Tiberius
 
Tiberius
Level 282
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rei
Rei
Docarra
Rei
Level 928
Champion Stats
56W - 33L
1,626 SR
Queue Stats
640W - 633L
1,712 Elo+
Solo
Talus
Talus
Löveßrisa
Talus
Level 999
Champion Stats
1W - 1L
1,608 SR
Queue Stats
24W - 18L
1,631 Elo+
Party 1
Terminus
Terminus
MicoMeru
Terminus
Level 759
Champion Stats
4W - 0L
2,112 SR
Queue Stats
11W - 4L
1,825 Elo+
Party 1
Jenos
Jenos
TheNotoriousB1G
Jenos
Level 145
Champion Stats
1W - 0L
1,753 SR
Queue Stats
16W - 10L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
58
0 / 17 / 0
1,585
396
257
38,246
9,000
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 20%.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

55
0 / 14 / 0
1,330
333
77
29,040
80
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
caqui32
Bomb King
52
0 / 0 / 0
1,445
361
0
0
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

34
0 / 13 / 0
1,665
416
177
61,200
7,100
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
0 / 0 / 0
1,445
361
0
0
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
 
Tiberius
58
0 / 0 / 0
1,445
361
0
0
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Rei
60
0 / 0 / 0
1,609
402
0
0
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
0 / 0 / 0
1,445
361
0
0
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Terminus
MicoMeru
Terminus
58
44 / 0 / 0
3,201
800
128,486
511
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
0 / 0 / 0
2,161
540
0
0
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
3m 44s
0
Kill Participation
44
0
Kills
44
44
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiberius
 
Tiberius
0
0
0
0
W
Rei
0
0
0
0
L
Vivian
0
17
0
0
W
0
0
0
0
W
Terminus
MicoMeru
Terminus
44
0
0
44
L
0
14
0
0
W
0
0
0
0
L
Bomb King
caqui32
Bomb King
0
0
0
0
L
0
13
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

511
Damage
128,486
128,486
Taken
511
16,180
Shielding
0
400
Healing
511
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
 
Tiberius
0
0
0
0
0
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Rei
0
0
0
0
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vivian
257
257
0
0
38,246
9,000
W
0
0
0
0
0
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
MicoMeru
Terminus
128,486
0
0
511
511
0
L
77
0
400
0
29,040
80
W
0
0
0
0
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
caqui32
Bomb King
0
0
0
0
0
0
L
177
0
0
0
61,200
7,100
L
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role