Player Matchup

Inara
Inara
Gold III
FuntimeFred793
Inara
Gold III
Level 999
Champion Stats
6W - 6L
1,618 SR
Queue Stats
76W - 77L
1,482 Elo+
Party 1
Strix
Strix
Gold IV
John Wick7346
Strix
Gold IV
Level 832
Champion Stats
1W - 0L
1,398 SR
Queue Stats
42W - 37L
1,525 Elo+
Solo
Koga
Koga
Gold I
MissGissxD
Koga
Gold I
Level 999
Champion Stats
35W - 38L
1,585 SR
Queue Stats
709W - 698L
1,492 Elo+
Solo
Torvald
Torvald
Bronze IV
Samu_S155
Torvald
Bronze IV
Level 999
Champion Stats
1W - 0L
1,652 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Jenos
Jenos
Gold I
Vlad_Tepes_IlI
Jenos
Gold I
Level 707
Champion Stats
123W - 96L
1,656 SR
Queue Stats
2,111W - 2,043L
1,545 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 907
1,582 SR
1,494 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 984
1,586 SR
1,504 Elo+
Corvus
Corvus
Gold V
Carl-Hdz
Corvus
Gold V
Level 999
Champion Stats
118W - 108L
1,612 SR
Queue Stats
1,175W - 1,207L
1,498 Elo+
Solo
Makoa
Makoa
Silver I
FORCEextre
Makoa
Silver I
Level 999
Champion Stats
40W - 48L
1,537 SR
Queue Stats
391W - 373L
1,451 Elo+
Solo
Vora
Vora
Gold III
GianWalk
Vora
Gold III
Level 999
Champion Stats
61W - 65L
1,612 SR
Queue Stats
1,508W - 1,406L
1,522 Elo+
Solo
Fernando
Fernando
Platinum V
Speedrain99
Fernando
Platinum V
Level 938
Champion Stats
20W - 31L
1,561 SR
Queue Stats
1,455W - 1,387L
1,571 Elo+
Solo
Saati
Saati
Gold III
anng3ll22
Saati
Gold III
Level 984
Champion Stats
15W - 14L
1,610 SR
Queue Stats
230W - 250L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 4 / 12
3,836
274
55,645
61,378
19,490
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
5 / 9 / 11
3,122
223
71,154
35,393
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

59
18 / 11 / 14
3,657
261
93,767
38,037
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
Samu_S155
Torvald
58
15 / 1 / 15
3,821
273
61,457
27,236
92,560
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

60
7 / 3 / 34
4,114
294
39,033
18,500
11,190
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AndroxusCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Carl-Hdz
Corvus
59
4 / 10 / 9
2,794
200
17,340
34,497
1,440
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Makoa
59
6 / 12 / 7
2,829
202
46,876
105,415
20,241
Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Vora
60
13 / 14 / 4
3,345
239
51,146
59,683
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Speedrain99
Fernando
60
2 / 10 / 4
939
67
28,041
79,075
25,603
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
anng3ll22
Saati
60
3 / 13 / 8
2,313
165
37,141
42,386
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
3m 12s
145
Kill Participation
60
59
Kills
28
28
Deaths
59
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Corvus
Carl-Hdz
Corvus
4
10
9
0.85
L
Makoa
6
12
7
0.79
W
14
4
12
5
L
Vora
13
14
4
1.07
W
5
9
11
1.17
W
18
11
14
2.27
W
Torvald
Samu_S155
Torvald
15
1
15
22.5
L
Fernando
Speedrain99
Fernando
2
10
4
0.4
W
7
3
34
8
L
Saati
anng3ll22
Saati
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,056
Damage
180,544
180,544
Taken
321,056
123,240
Shielding
47,284
127,221
Healing
126,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Carl-Hdz
Corvus
17,340
16,377
97,423
7,920
34,497
1,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Makoa
46,876
45,113
0
7,571
105,415
20,241
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,645
44,652
0
6,271
61,378
19,490
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
51,146
41,228
0
5,584
59,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
71,154
64,066
0
2,516
35,393
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
93,767
47,408
0
9,305
38,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Samu_S155
Torvald
61,457
47,021
0
0
27,236
92,560
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Speedrain99
Fernando
28,041
17,051
0
5,135
79,075
25,603
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
39,033
26,119
98,384
10,745
18,500
11,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Saati
anng3ll22
Saati
37,141
29,749
0
3,108
42,386
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role