Player Matchup

Fernando
Fernando
Platinum V
BobbyBoucher55
Fernando
Platinum V
Level 999
Champion Stats
610W - 566L
1,605 SR
Queue Stats
1,373W - 1,319L
1,522 Elo+
Party 1
Tyra
Tyra
Platinum IV
Diamond5Demon
Tyra
Platinum IV
Level 54
Champion Stats
0W - 2L
1,648 SR
Queue Stats
36W - 25L
1,606 Elo+
Party 1
Atlas
Atlas
Gold V
J_A_Masters
Atlas
Gold V
Level 928
Champion Stats
287W - 288L
1,649 SR
Queue Stats
1,836W - 1,834L
1,539 Elo+
Solo
Jenos
Jenos
Platinum II
P00ki
Jenos
Platinum II
Level 577
Champion Stats
9W - 11L
1,625 SR
Queue Stats
471W - 511L
1,534 Elo+
Party 1
Talus
Talus
Platinum V
RISIERI
Talus
Platinum V
Level 967
Champion Stats
1W - 6L
1,374 SR
Queue Stats
724W - 664L
1,570 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 705
1,580 SR
1,554 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 436
1,709 SR
1,520 Elo+
Maeve
Maeve
Gold III
BigChungus187
Maeve
Gold III
Level 121
Champion Stats
6W - 2L
1,701 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 2
Furia
Furia
Gold I
JACINTA12345
Furia
Gold I
Level 61
Champion Stats
1W - 0L
1,482 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Makoa
Makoa
Platinum IV
Smotret
Makoa
Platinum IV
Level 950
Champion Stats
42W - 31L
1,673 SR
Queue Stats
767W - 771L
1,508 Elo+
Solo
Koga
Koga
Gold II
imXone
Koga
Gold II
Level 49
Champion Stats
6W - 3L
1,734 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 2
Barik
Barik
Qualifying
predalien06
Barik
Qualifying
Level 999
Champion Stats
2W - 0L
1,952 SR
Queue Stats
7W - 4L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
3 / 9 / 5
2,892
263
40,840
77,641
133,529
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

36
5 / 11 / 9
2,509
228
60,971
45,591
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
3 / 7 / 3
809
74
16,896
59,959
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
P00ki
Jenos
59
2 / 13 / 10
2,384
217
10,125
35,672
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
RISIERI
Talus
58
10 / 11 / 7
2,725
248
49,896
44,070
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
CassieAndroxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
16 / 5 / 10
3,071
279
56,274
27,348
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

27
4 / 6 / 18
3,774
343
30,365
22,820
11,397
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 1 Ammo every 0.5s for 1s after earning an Elimination.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Makoa
Smotret
Makoa
59
5 / 5 / 19
2,744
249
43,951
61,815
17,588
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Koga
imXone
Koga
26
23 / 6 / 12
3,511
319
87,102
30,887
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
3 / 1 / 19
3,228
293
45,241
35,858
70,441
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
7m 58s
57
Kill Participation
129
23
Kills
51
51
Deaths
23
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
16
5
10
4.2
L
Fernando
3
9
5
0.61
L
5
11
9
0.86
W
4
6
18
2.17
L
3
7
3
0.64
L
Jenos
P00ki
Jenos
2
13
10
0.54
L
Talus
RISIERI
Talus
10
11
7
1.23
W
Makoa
Smotret
Makoa
5
5
19
2.9
W
Koga
imXone
Koga
23
6
12
4.83
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,728
Damage
262,933
262,933
Taken
178,728
133,529
Shielding
99,426
85,712
Healing
120,910
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
56,274
51,243
929
10,095
27,348
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
40,840
21,641
0
10,039
77,641
133,529
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
60,971
40,646
0
512
45,591
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,365
23,731
57,878
9,624
22,820
11,397
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
16,896
16,896
0
1,469
59,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
P00ki
Jenos
10,125
6,797
55,948
7,075
35,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
RISIERI
Talus
49,896
44,793
0
10,669
44,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Makoa
Smotret
Makoa
43,951
40,889
0
6,816
61,815
17,588
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
imXone
Koga
87,102
49,742
1,547
27,669
30,887
0

Level 2

Level 1

W
45,241
45,241
0
6,352
35,858
70,441
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role