Player Matchup

Khan
Khan
Platinum I
AphoomZhah
Khan
Platinum I
Level 61
Champion Stats
2W - 2L
1,391 SR
Queue Stats
59W - 48L
1,602 Elo+
Party 1
Jenos
Jenos
Gold I
DeSmOnDeL99
Jenos
Gold I
Level 736
Champion Stats
57W - 50L
1,695 SR
Queue Stats
1,087W - 1,041L
1,595 Elo+
Party 1
Buck
Buck
Silver II
Monkey__Sea
Buck
Silver II
Level 430
Champion Stats
198W - 190L
1,592 SR
Queue Stats
1,017W - 925L
1,455 Elo+
Solo
Barik
Barik
Gold V
Soesje
Barik
Gold V
Level 999
Champion Stats
54W - 76L
1,530 SR
Queue Stats
618W - 665L
1,481 Elo+
Solo
Saati
Saati
Platinum IV
kluska6969
Saati
Platinum IV
Level 451
Champion Stats
42W - 30L
1,681 SR
Queue Stats
203W - 187L
1,555 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 535
1,578 SR
1,538 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 407
1,546 SR
1,516 Elo+
Kinessa
Kinessa
Gold I
IreturnAGAIN
Kinessa
Gold I
Level 509
Champion Stats
8W - 5L
1,718 SR
Queue Stats
150W - 137L
1,603 Elo+
Solo
Makoa
Makoa
Gold I
Tank-And-Heal-oO
Makoa
Gold I
Level 74
Champion Stats
1W - 6L
1,488 SR
Queue Stats
103W - 93L
1,564 Elo+
Party 2
Caspian
Caspian
Gold V
TheSaintOfHeII13
Caspian
Gold V
Level 924
Champion Stats
163W - 137L
1,629 SR
Queue Stats
608W - 608L
1,453 Elo+
Party 2
Pip
Pip
Gold II
thecots30
Pip
Gold II
Level 457
Champion Stats
64W - 69L
1,574 SR
Queue Stats
754W - 733L
1,482 Elo+
Solo
Inara
Inara
Qualifying
zym0zym
Inara
Qualifying
Level 71
Champion Stats
1W - 3L
1,321 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
10 / 2 / 6
2,195
314
40,724
53,348
9,328
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
5 / 1 / 13
2,421
346
7,585
8,217
5,824
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

31
5 / 4 / 9
1,994
285
28,268
30,432
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Barik
Soesje
Barik
55
3 / 1 / 11
2,533
362
36,386
31,992
35,460
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
59
10 / 0 / 10
2,525
361
65,684
23,216
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
CassieVora
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
IreturnAGAIN
Kinessa
48
1 / 6 / 2
1,285
184
47,430
21,053
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

23
3 / 4 / 2
1,701
243
27,421
59,732
22,445
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

58
3 / 9 / 1
1,442
206
38,882
27,963
0
A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

54
1 / 7 / 3
1,390
199
14,158
22,873
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Inara
zym0zym
Inara
39
0 / 7 / 2
1,312
187
19,314
47,026
14,731
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
1m 15s
82
Kill Participation
18
33
Kills
8
8
Deaths
33
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
5
1
13
11.5
L
Kinessa
IreturnAGAIN
Kinessa
1
6
2
0.33
W
5
4
9
2.38
W
Barik
Soesje
Barik
3
1
11
8.5
L
3
4
2
1
L
3
9
1
0.39
W
Saati
10
0
10
15
L
1
7
3
0.36
L
Inara
zym0zym
Inara
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,647
Damage
147,205
147,205
Taken
178,647
50,612
Shielding
37,176
113,180
Healing
65,850
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,724
39,400
2,995
12,354
53,348
9,328
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,585
4,879
72,782
5,425
8,217
5,824
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kinessa
IreturnAGAIN
Kinessa
47,430
45,331
0
5,002
21,053
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,268
25,513
0
7,539
30,432
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Barik
Soesje
Barik
36,386
36,386
0
10,511
31,992
35,460
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,421
26,521
0
2,840
59,732
22,445
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,882
27,342
0
3,767
27,963
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
65,684
53,390
0
1,574
23,216
0

Level 1

L
14,158
13,215
39,900
8,165
22,873
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
zym0zym
Inara
19,314
18,164
0
6,176
47,026
14,731
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role