Player Matchup

Azaan
Azaan
Gold I
Barnika25
Azaan
Gold I
Level 89
Champion Stats
0W - 9L
1,519 SR
Queue Stats
116W - 97L
1,578 Elo+
Solo
Seris
Seris
Gold IV
MissionSilver73
Seris
Gold IV
Level 999
Champion Stats
147W - 134L
1,625 SR
Queue Stats
241W - 236L
1,464 Elo+
Solo
VII
VII
Diamond V
Sëvën
VII
Diamond V
Level 42
Champion Stats
5W - 4L
1,738 SR
Queue Stats
7W - 9L
1,568 Elo+
Party 1
Raum
Raum
Platinum V
The2Times
Raum
Platinum V
Level 139
Champion Stats
1W - 2L
1,678 SR
Queue Stats
202W - 201L
1,591 Elo+
Party 1
Viktor
Viktor
Gold I
Vincent471065
Viktor
Gold I
Level 104
Champion Stats
17W - 24L
1,551 SR
Queue Stats
24W - 30L
1,426 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 275
1,622 SR
1,526 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 511
1,697 SR
1,646 Elo+
Tyra
Tyra
Platinum III
Akukubensen
Tyra
Platinum III
Level 999
Champion Stats
132W - 134L
1,549 SR
Queue Stats
1,493W - 1,479L
1,634 Elo+
Solo
Ying
Ying
Gold V
Dynalie
Ying
Gold V
Level 999
Champion Stats
55W - 21L
1,810 SR
Queue Stats
64W - 39L
1,715 Elo+
Party 2
Ash
Ash
Platinum IV
ZIMBACHIPPIE
Ash
Platinum IV
Level 122
Champion Stats
9W - 4L
1,699 SR
Queue Stats
141W - 131L
1,556 Elo+
Solo
Fernando
Fernando
Platinum V
mihalczesky
Fernando
Platinum V
Level 388
Champion Stats
4W - 3L
1,570 SR
Queue Stats
27W - 24L
1,592 Elo+
Solo
Maeve
Maeve
Qualifying
støøz
Maeve
Qualifying
Level 45
Champion Stats
1W - 0L
1,859 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Barnika25
Azaan
45
5 / 6 / 3
2,116
212
66,251
81,349
31,831
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
0 / 4 / 8
1,786
179
32,971
31,458
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

VII
27
6 / 9 / 2
1,922
192
71,259
39,330
6,752
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Raum
50
0 / 8 / 8
1,857
186
32,319
124,461
7,365
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

45
2 / 8 / 5
1,793
179
74,382
35,224
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
10 / 3 / 11
3,372
337
73,706
48,562
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
Dynalie
Ying
52
1 / 3 / 19
3,634
363
17,918
33,158
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

43
5 / 2 / 16
3,621
362
56,010
70,932
53,971
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
mihalczesky
Fernando
58
5 / 2 / 11
3,031
303
57,368
78,419
44,764
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Maeve
støøz
Maeve
39
14 / 3 / 13
3,419
342
106,820
46,111
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 25s
Objective Time
8m 31s
39
Kill Participation
105
13
Kills
35
35
Deaths
13
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Azaan
Barnika25
Azaan
5
6
3
1.08
W
Ying
Dynalie
Ying
1
3
19
3.5
L
0
4
8
1
L
VII
6
9
2
0.78
L
Raum
0
8
8
0.5
L
2
8
5
0.56
W
5
2
16
6.5
W
Fernando
mihalczesky
Fernando
5
2
11
5.25
W
Maeve
støøz
Maeve
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,182
Damage
311,822
311,822
Taken
277,182
45,948
Shielding
98,735
143,760
Healing
213,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,706
51,774
0
4,831
48,562
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Azaan
Barnika25
Azaan
66,251
45,944
0
19,694
81,349
31,831
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
Dynalie
Ying
17,918
17,918
169,453
24,713
33,158
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
32,971
25,834
63,872
17,899
31,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
VII
71,259
60,064
0
4,258
39,330
6,752
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Raum
32,319
21,120
18,239
18,085
124,461
7,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
74,382
23,411
0
1,713
35,224
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
56,010
50,770
1,078
3,903
70,932
53,971
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
mihalczesky
Fernando
57,368
37,804
0
4,821
78,419
44,764
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
støøz
Maeve
106,820
106,125
0
5,024
46,111
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role