Player Matchup

Vora
Vora
Masters
KhaosLuziel
Vora
Masters
Level 999
Champion Stats
557W - 457L
1,667 SR
Queue Stats
1,432W - 1,391L
1,610 Elo+
Solo
Lian
Lian
Diamond III
TheFunPølice
Lian
Diamond III
Level 104
Champion Stats
4W - 2L
1,500 SR
Queue Stats
57W - 50L
1,693 Elo+
Party 2
Fernando
Fernando
Diamond IV
Wãpo
Fernando
Diamond IV
Level 999
Champion Stats
500W - 402L
1,712 SR
Queue Stats
1,753W - 1,705L
1,638 Elo+
Solo
Pip
Pip
Diamond III
xXZeroKiritoXx
Pip
Diamond III
Level 90
Champion Stats
4W - 2L
1,918 SR
Queue Stats
40W - 24L
1,700 Elo+
Party 2
Barik
Barik
Diamond IV
ßitterCookie
Barik
Diamond IV
Level 923
Champion Stats
10W - 8L
1,699 SR
Queue Stats
231W - 216L
1,609 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 623
1,699 SR
1,650 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 434
1,657 SR
1,626 Elo+
Buck
Buck
Masters
ESPIngon
Buck
Masters
Level 259
Champion Stats
13W - 7L
1,769 SR
Queue Stats
326W - 255L
1,657 Elo+
Party 3
Jenos
Jenos
Diamond V
ESPIºCHULA
Jenos
Diamond V
Level 62
Champion Stats
6W - 5L
1,584 SR
Queue Stats
83W - 52L
1,626 Elo+
Party 3
Terminus
Terminus
Diamond V
Vengachepacá
Terminus
Diamond V
Level 999
Champion Stats
183W - 163L
1,613 SR
Queue Stats
2,650W - 2,584L
1,613 Elo+
Party 1
Inara
Inara
Diamond IV
fnvjz
Inara
Diamond IV
Level 192
Champion Stats
3W - 3L
1,633 SR
Queue Stats
107W - 100L
1,609 Elo+
Solo
Saati
Saati
Diamond II
lLaxusSl
Saati
Diamond II
Level 660
Champion Stats
60W - 58L
1,686 SR
Queue Stats
1,987W - 1,983L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 2 / 9
2,314
331
46,897
28,314
1,288
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
7 / 2 / 9
2,381
340
60,447
18,391
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
Wãpo
Fernando
58
5 / 1 / 2
1,514
216
19,284
24,181
32,166
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

38
0 / 2 / 12
2,171
310
12,342
11,143
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

51
7 / 0 / 13
2,634
376
42,965
27,758
29,446
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
Cassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
56
3 / 8 / 1
1,603
229
34,048
46,307
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

42
1 / 4 / 2
1,337
191
7,823
17,375
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Vengachepacá
Terminus
59
1 / 3 / 2
1,234
176
20,693
31,764
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Inara
fnvjz
Inara
43
0 / 8 / 3
1,453
208
23,075
60,557
9,501
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
lLaxusSl
Saati
57
2 / 6 / 1
1,222
175
24,148
25,932
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
1m 45s
75
Kill Participation
16
30
Kills
7
7
Deaths
29
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Buck
3
8
1
0.44
L
1
4
2
0.5
W
11
2
9
7.75
W
7
2
9
5.75
L
Terminus
Vengachepacá
Terminus
1
3
2
0.67
W
Fernando
Wãpo
Fernando
5
1
2
6
L
Inara
fnvjz
Inara
0
8
3
0.19
L
Saati
lLaxusSl
Saati
2
6
1
0.42
W
0
2
12
3
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,935
Damage
109,787
109,787
Taken
181,935
62,900
Shielding
9,501
88,209
Healing
80,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
34,048
28,477
0
10,264
46,307
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
7,823
7,609
53,856
7,498
17,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,897
34,356
0
8,559
28,314
1,288
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
60,447
56,607
0
3,512
18,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Vengachepacá
Terminus
20,693
13,926
0
6,874
31,764
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Wãpo
Fernando
19,284
12,137
0
3,788
24,181
32,166
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
fnvjz
Inara
23,075
17,510
0
0
60,557
9,501
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
lLaxusSl
Saati
24,148
21,516
0
1,936
25,932
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
12,342
10,867
55,393
6,743
11,143
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
42,965
42,965
0
10,214
27,758
29,446
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role