Player Matchup

Furia
Furia
Platinum III
CrowSG
Furia
Platinum III
Level 999
Champion Stats
9W - 3L
1,630 SR
Queue Stats
158W - 140L
1,545 Elo+
Party 1
Inara
Inara
Gold III
Naofumi5Ds
Inara
Gold III
Level 999
Champion Stats
13W - 2L
1,783 SR
Queue Stats
73W - 69L
1,538 Elo+
Party 1
Bomb King
Bomb King
Platinum IV
Patatatas
Bomb King
Platinum IV
Level 648
Champion Stats
41W - 22L
1,703 SR
Queue Stats
158W - 140L
1,545 Elo+
Party 1
Caspian
Caspian
Platinum I
Rukasû
Caspian
Platinum I
Level 157
Champion Stats
5W - 1L
1,800 SR
Queue Stats
327W - 305L
1,603 Elo+
Solo
Ruckus
Ruckus
Gold II
Smotret
Ruckus
Gold II
Level 954
Champion Stats
12W - 13L
1,670 SR
Queue Stats
807W - 798L
1,505 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 751
1,717 SR
1,547 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 681
1,581 SR
1,545 Elo+
Atlas
Atlas
Gold III
KingSantixx
Atlas
Gold III
Level 133
Champion Stats
0W - 1L
1,314 SR
Queue Stats
46W - 47L
1,481 Elo+
Solo
Barik
Barik
Gold I
M1иEяVа
Barik
Gold I
Level 999
Champion Stats
111W - 113L
1,668 SR
Queue Stats
1,388W - 1,368L
1,547 Elo+
Solo
Koga
Koga
Gold I
MissGissxD
Koga
Gold I
Level 999
Champion Stats
47W - 45L
1,599 SR
Queue Stats
725W - 714L
1,498 Elo+
Solo
Jenos
Jenos
Diamond V
QueenChow
Jenos
Diamond V
Level 999
Champion Stats
28W - 39L
1,672 SR
Queue Stats
894W - 863L
1,602 Elo+
Solo
Imani
Imani
Platinum II
〤A1〤
Imani
Platinum II
Level 275
Champion Stats
10W - 8L
1,650 SR
Queue Stats
629W - 594L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
CrowSG
Furia
56
3 / 5 / 19
2,730
248
22,442
20,802
1,783
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Inara
59
6 / 3 / 9
2,756
251
43,575
54,363
14,877
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
Patatatas
Bomb King
47
12 / 5 / 8
2,660
242
53,853
26,774
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Caspian
Rukasû
Caspian
50
12 / 5 / 9
2,792
254
63,249
32,401
4,200
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Rogues of a Feather

Rogues of a Feather

Love

Heal for 45 after hitting an enemy with Love.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Ruckus
Smotret
Ruckus
59
7 / 6 / 8
2,483
226
38,947
56,686
28,475
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 7 / 9
1,930
175
29,715
69,717
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Barik
59
3 / 7 / 6
2,311
210
44,899
42,588
38,112
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
5 / 11 / 9
2,146
195
41,096
37,423
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
QueenChow
Jenos
59
4 / 7 / 13
2,623
238
17,421
30,838
8,078
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
〤A1〤
Imani
55
10 / 8 / 4
2,348
213
57,895
41,500
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
2m 54s
93
Kill Participation
65
40
Kills
24
24
Deaths
40
53
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Furia
CrowSG
Furia
3
5
19
2.5
L
2
7
9
0.93
L
Barik
3
7
6
0.86
L
5
11
9
0.86
W
Inara
6
3
9
3.5
W
Bomb King
Patatatas
Bomb King
12
5
8
3.2
L
Jenos
QueenChow
Jenos
4
7
13
1.5
W
Caspian
Rukasû
Caspian
12
5
9
3.3
W
Ruckus
Smotret
Ruckus
7
6
8
1.83
L
Imani
〤A1〤
Imani
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,066
Damage
191,026
191,026
Taken
222,066
49,335
Shielding
46,190
107,300
Healing
106,057
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
CrowSG
Furia
22,442
10,766
69,046
9,402
20,802
1,783
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,715
29,715
0
2,172
69,717
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
44,899
44,899
0
6,855
42,588
38,112
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
41,096
21,343
0
5,328
37,423
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
43,575
36,633
0
7,555
54,363
14,877
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
Patatatas
Bomb King
53,853
46,326
0
4,384
26,774
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
QueenChow
Jenos
17,421
13,112
76,127
13,088
30,838
8,078
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Caspian
Rukasû
Caspian
63,249
35,587
627
5,569
32,401
4,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ruckus
Smotret
Ruckus
38,947
25,947
0
10,717
56,686
28,475
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Imani
〤A1〤
Imani
57,895
40,504
0
2,487
41,500
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role