Player Matchup

Inara
Inara
Gold II
Satzin
Inara
Gold II
Level 486
Champion Stats
25W - 26L
1,616 SR
Queue Stats
635W - 581L
1,587 Elo+
Party 1
Grover
Grover
Platinum III
Skillzon
Grover
Platinum III
Level 999
Champion Stats
628W - 479L
1,615 SR
Queue Stats
1,489W - 1,450L
1,569 Elo+
Party 1
Ruckus
Ruckus
Platinum IV
Snukzin
Ruckus
Platinum IV
Level 441
Champion Stats
25W - 12L
1,741 SR
Queue Stats
436W - 394L
1,606 Elo+
Party 1
Khan
Khan
Silver I
summerose
Khan
Silver I
Level 999
Champion Stats
68W - 73L
1,653 SR
Queue Stats
1,203W - 1,156L
1,463 Elo+
Party 1
Buck
Buck
Silver III
xxSMKxx
Buck
Silver III
Level 684
Champion Stats
47W - 67L
1,518 SR
Queue Stats
503W - 550L
1,445 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 722
1,629 SR
1,534 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 420
1,619 SR
1,583 Elo+
Grohk
Grohk
Qualifying
BigBoiSteve_420
Grohk
Qualifying
Level 69
Champion Stats
1W - 2L
1,785 SR
Queue Stats
2W - 2L
1,853 Elo+
Solo
Bomb King
Bomb King
Qualifying
Zainor
Bomb King
Qualifying
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Seris
Seris
Gold IV
leo_pacman88
Seris
Gold IV
Level 999
Champion Stats
249W - 216L
1,601 SR
Queue Stats
1,736W - 1,729L
1,545 Elo+
Solo
Barik
Barik
Gold IV
teodalitr
Barik
Gold IV
Level 862
Champion Stats
251W - 244L
1,593 SR
Queue Stats
2,417W - 2,406L
1,497 Elo+
Solo
Vora
Vora
Gold III
zzarko
Vora
Gold III
Level 87
Champion Stats
5W - 7L
1,616 SR
Queue Stats
152W - 159L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Satzin
Inara
59
8 / 5 / 20
3,541
295
49,512
83,926
32,056
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
Skillzon
Grover
59
9 / 5 / 28
3,967
331
64,781
53,360
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Level 1

Ruckus
Snukzin
Ruckus
59
14 / 6 / 16
3,491
291
64,419
60,180
65,542
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Khan
60
16 / 5 / 15
3,347
279
61,728
78,556
25,817
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Buck
xxSMKxx
Buck
44
8 / 5 / 8
2,632
219
40,764
38,685
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
MakoaFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
3 / 11 / 11
2,495
208
58,312
54,464
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bomb King
Zainor
Bomb King
49
7 / 16 / 8
2,716
226
41,156
47,749
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
7 / 8 / 6
2,672
223
62,597
61,114
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Barik
teodalitr
Barik
55
2 / 12 / 13
3,169
264
60,686
76,131
40,387
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
zzarko
Vora
51
7 / 8 / 5
2,907
242
91,956
41,746
4,253
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
5m 58s
142
Kill Participation
69
55
Kills
26
26
Deaths
55
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
11
11
0.77
W
Inara
Satzin
Inara
8
5
20
3.6
W
Grover
Skillzon
Grover
9
5
28
4.6
W
Ruckus
Snukzin
Ruckus
14
6
16
3.67
L
Bomb King
Zainor
Bomb King
7
16
8
0.69
L
7
8
6
1.25
W
Khan
16
5
15
4.7
L
Barik
teodalitr
Barik
2
12
13
0.71
W
Buck
xxSMKxx
Buck
8
5
8
2.4
L
Vora
zzarko
Vora
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,204
Damage
314,707
314,707
Taken
281,204
123,415
Shielding
44,640
207,343
Healing
118,536
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,312
36,308
14,141
21,860
54,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Satzin
Inara
49,512
35,546
0
2,024
83,926
32,056
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Skillzon
Grover
64,781
52,190
128,813
41,873
53,360
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ruckus
Snukzin
Ruckus
64,419
55,155
0
2,378
60,180
65,542
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Bomb King
Zainor
Bomb King
41,156
37,777
0
147
47,749
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
62,597
51,420
32,776
27,412
61,114
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
61,728
55,079
5,531
14,559
78,556
25,817
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
teodalitr
Barik
60,686
60,686
1,516
9,175
76,131
40,387
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Buck
xxSMKxx
Buck
40,764
39,188
0
12,165
38,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
zzarko
Vora
91,956
63,632
0
11,509
41,746
4,253
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role