Player Matchup

Zhin
Zhin
ChamchaKiller
Zhin
Level 384
Champion Stats
4W - 6L
1,579 SR
Queue Stats
97W - 71L
1,610 Elo+
Solo
Talus
Talus
GHTI78340
Talus
Level 54
Champion Stats
69W - 52L
1,561 SR
Queue Stats
125W - 94L
1,592 Elo+
Solo
Makoa
Makoa
HáppyHour
Makoa
Level 92
Champion Stats
34W - 18L
1,688 SR
Queue Stats
251W - 210L
1,553 Elo+
Solo
Saati
Saati
garik297
Saati
Level 58
Champion Stats
9W - 11L
1,612 SR
Queue Stats
40W - 44L
1,549 Elo+
Solo
Barik
Barik
rRIC0o
Barik
Level 465
Champion Stats
25W - 28L
1,548 SR
Queue Stats
511W - 489L
1,523 Elo+
Solo
Team Averages
Level 211
1,598 SR
1,566 Elo+

VS

Team Averages
Level 249
1,634 SR
1,542 Elo+
Lian
Lian
DelaTesBo
Lian
Level 65
Champion Stats
9W - 7L
1,558 SR
Queue Stats
134W - 114L
1,629 Elo+
Solo
Pip
Pip
Implusseee
Pip
Level 314
Champion Stats
13W - 25L
1,496 SR
Queue Stats
869W - 855L
1,595 Elo+
Solo
Terminus
Terminus
McGranell
Terminus
Level 521
Champion Stats
90W - 55L
1,614 SR
Queue Stats
728W - 771L
1,450 Elo+
Solo
Khan
Khan
N3v3tS x
Khan
Level 65
Champion Stats
3W - 0L
1,804 SR
Queue Stats
4W - 7L
1,459 Elo+
Solo
Octavia
Octavia
ucarubbbu
Octavia
Level 281
Champion Stats
36W - 17L
1,699 SR
Queue Stats
769W - 715L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
9 / 15 / 12
2,757
197
64,194
54,593
0
Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Talus
GHTI78340
Talus
16
18 / 11 / 11
3,649
261
83,434
45,600
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 45%

Level 3

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 50% for 3s after hitting an enemy with Blitz Upper.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Makoa
26
3 / 15 / 13
3,494
250
40,025
103,548
62,653
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Saati
garik297
Saati
35
13 / 15 / 3
2,770
198
61,167
58,095
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
rRIC0o
Barik
60
4 / 16 / 13
2,733
195
41,837
81,055
109,285
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
23
14 / 7 / 33
4,461
319
109,303
32,315
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

50
21 / 6 / 22
4,475
320
71,371
53,372
0
Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
McGranell
Terminus
54
9 / 12 / 6
3,758
268
41,009
84,049
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Khan
40
6 / 12 / 15
3,461
247
32,023
83,160
23,372
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Octavia
ucarubbbu
Octavia
59
22 / 7 / 16
4,344
310
89,185
37,761
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
13m 37s
99
Kill Participation
164
47
Kills
72
72
Deaths
44
52
Assists
92
Player
Kills
Deaths
Assists
KDA
L
9
15
12
1
W
Lian
14
7
33
4.36
L
Talus
GHTI78340
Talus
18
11
11
2.14
L
Makoa
3
15
13
0.63
W
21
6
22
5.33
W
Terminus
McGranell
Terminus
9
12
6
1
W
Khan
6
12
15
1.13
L
Saati
garik297
Saati
13
15
3
0.97
L
Barik
rRIC0o
Barik
4
16
13
0.66
W
Octavia
ucarubbbu
Octavia
22
7
16
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,657
Damage
342,891
342,891
Taken
290,657
171,938
Shielding
23,372
104,833
Healing
114,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,194
52,714
1,936
15,347
54,593
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Lian
109,303
104,503
0
553
32,315
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Talus
GHTI78340
Talus
83,434
81,133
0
19,369
45,600
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
40,025
35,212
6,646
26,720
103,548
62,653

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
71,371
62,791
29,527
28,159
53,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Terminus
McGranell
Terminus
41,009
31,917
0
14,850
84,049
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Khan
32,023
23,993
7,058
15,806
83,160
23,372
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Saati
garik297
Saati
61,167
55,651
0
13,379
58,095
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
rRIC0o
Barik
41,837
41,837
0
21,436
81,055
109,285
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
ucarubbbu
Octavia
89,185
80,123
4,351
14,605
37,761
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role