Player Matchup

Grohk
Grohk
Gold V
Dawid329
Grohk
Gold V
Level 436
Champion Stats
2W - 4L
1,596 SR
Queue Stats
207W - 205L
1,498 Elo+
Party 2
Fernando
Fernando
Gold II
HellSpawn974
Fernando
Gold II
Level 999
Champion Stats
629W - 479L
1,674 SR
Queue Stats
2,528W - 2,482L
1,542 Elo+
Solo
Terminus
Terminus
Silver V
Lollek521PL
Terminus
Silver V
Level 78
Champion Stats
6W - 7L
1,535 SR
Queue Stats
52W - 49L
1,433 Elo+
Party 2
Imani
Imani
Gold III
TrenchOceanic
Imani
Gold III
Level 570
Champion Stats
47W - 42L
1,586 SR
Queue Stats
789W - 807L
1,508 Elo+
Solo
Lex
Lex
Gold II
egvgresbswbrsw
Lex
Gold II
Level 647
Champion Stats
78W - 103L
1,514 SR
Queue Stats
1,686W - 1,655L
1,505 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 546
1,581 SR
1,497 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 345
1,541 SR
1,483 Elo+
Barik
Barik
Silver IV
AntiRoar
Barik
Silver IV
Level 149
Champion Stats
4W - 6L
1,410 SR
Queue Stats
115W - 133L
1,393 Elo+
Solo
Makoa
Makoa
Gold V
JamesM8
Makoa
Gold V
Level 403
Champion Stats
45W - 44L
1,569 SR
Queue Stats
426W - 401L
1,486 Elo+
Solo
Corvus
Corvus
Gold II
KoalaRosa2
Corvus
Gold II
Level 95
Champion Stats
19W - 25L
1,504 SR
Queue Stats
110W - 103L
1,507 Elo+
Party 1
Silver II
SoonKuMingSoon
Unknown
Silver II
Level 999
Champion Stats
171W - 137L
1,649 SR
Queue Stats
805W - 815L
1,520 Elo+
Solo
Kasumi
Kasumi
Gold II
yDixx
Kasumi
Gold II
Level 77
Champion Stats
3W - 2L
1,574 SR
Queue Stats
95W - 87L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Dawid329
Grohk
53
0 / 7 / 6
1,384
198
15,124
23,839
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Fernando
HellSpawn974
Fernando
57
1 / 4 / 2
1,331
190
26,982
40,024
33,325
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
Lollek521PL
Terminus
39
1 / 9 / 3
1,356
194
27,573
63,974
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
3 / 5 / 4
1,611
230
54,927
26,529
1,675
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
6 / 5 / 2
1,842
263
39,267
24,235
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
CassieInara
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AntiRoar
Barik
28
8 / 1 / 13
2,753
393
34,173
34,781
30,035
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Makoa
JamesM8
Makoa
47
4 / 3 / 9
2,190
313
36,602
63,258
17,285
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
KoalaRosa2
Corvus
42
4 / 2 / 16
3,138
448
18,792
15,660
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
12 / 1 / 10
2,612
373
54,749
26,420
0

Level 2

Level 1

Level 2

Level 5

Level 5

Level 1

Kasumi
yDixx
Kasumi
52
3 / 4 / 14
2,095
299
34,285
23,754
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 25s
Objective Time
6m 7s
28
Kill Participation
93
11
Kills
31
30
Deaths
11
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Barik
AntiRoar
Barik
8
1
13
14.5
L
Grohk
Dawid329
Grohk
0
7
6
0.43
L
Fernando
HellSpawn974
Fernando
1
4
2
0.5
W
Makoa
JamesM8
Makoa
4
3
9
2.83
W
Corvus
KoalaRosa2
Corvus
4
2
16
6
L
Terminus
Lollek521PL
Terminus
1
9
3
0.28
W
12
1
10
17
L
3
5
4
1
L
6
5
2
1.4
W
Kasumi
yDixx
Kasumi
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,873
Damage
178,601
178,601
Taken
163,873
35,000
Shielding
47,320
71,884
Healing
117,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AntiRoar
Barik
34,173
34,173
0
3,545
34,781
30,035
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
Dawid329
Grohk
15,124
8,022
40,926
7,919
23,839
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
HellSpawn974
Fernando
26,982
14,286
0
5,002
40,024
33,325
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
JamesM8
Makoa
36,602
33,492
0
201
63,258
17,285
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Corvus
KoalaRosa2
Corvus
18,792
10,980
97,903
8,560
15,660
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Lollek521PL
Terminus
27,573
16,791
0
9,279
63,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,749
44,072
0
3,778
26,420
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,927
49,450
0
4,471
26,529
1,675
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,267
37,701
0
4,287
24,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
yDixx
Kasumi
34,285
26,239
0
3,581
23,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role