Player Matchup

Talus
Talus
AxiBozoK
Talus
Level 516
Champion Stats
1W - 0L
1,500 SR
Queue Stats
123W - 122L
1,546 Elo+
Solo
Vora
Vora
JeffersonGott
Vora
Level 33
Champion Stats
1W - 3L
1,556 SR
Queue Stats
6W - 11L
1,447 Elo+
Solo
Tyra
Tyra
SOTYA
Tyra
Level 44
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Azaan
Azaan
WalterWompWomp
Azaan
Level 82
Champion Stats
6W - 2L
1,683 SR
Queue Stats
27W - 10L
1,719 Elo+
Solo
Ying
Ying
Zloy2112
Ying
Level 45
Champion Stats
1W - 0L
1,774 SR
Queue Stats
6W - 9L
1,528 Elo+
Party 1
Team Averages
Level 144
1,603 SR
1,484 Elo+

VS

Team Averages
Level 168
1,625 SR
1,544 Elo+
Tiberius
Tiberius
SaNDooza09
Tiberius
Level 28
Champion Stats
0W - 1L
1,950 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo
Jenos
Jenos
TBSunaiisiito
Jenos
Level 28
Champion Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,593 Elo+
Solo
Maeve
Maeve
VolimBakar
Maeve
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,633 Elo+
Solo
Khan
Khan
xnomik
Khan
Level 520
Champion Stats
78W - 78L
1,547 SR
Queue Stats
2,029W - 1,884L
1,560 Elo+
Solo
Grover
Grover
Витёк999
Grover
Level 244
Champion Stats
30W - 24L
1,630 SR
Queue Stats
287W - 299L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
AxiBozoK
Talus
60
5 / 5 / 5
4,121
458
31,845
29,129
0
Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

16
9 / 16 / 3
4,445
494
49,105
43,300
4,200
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
SOTYA
Tyra
39
5 / 8 / 9
4,417
491
84,084
34,498
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

53
12 / 5 / 9
4,977
553
66,308
54,361
17,692
Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Ying
48
9 / 8 / 10
5,099
567
65,709
44,531
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
SaNDooza09
Tiberius
22
14 / 9 / 11
4,792
532
64,641
43,323
1,090
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

20
2 / 13 / 21
3,100
344
15,187
52,471
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
23
6 / 6 / 4
3,781
420
26,911
27,764
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Khan
xnomik
Khan
59
12 / 8 / 17
5,184
576
58,144
110,597
33,455
Open Fire!

Open Fire!

Battle Shout

Generate 20 Ammo after activating Battle Shout.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
8 / 4 / 28
6,408
712
40,936
62,896
2,594
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
9m 3s
76
Kill Participation
123
40
Kills
42
42
Deaths
40
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Talus
AxiBozoK
Talus
5
5
5
1.5
W
9
16
3
0.66
W
Tyra
SOTYA
Tyra
5
8
9
1.19
L
Tiberius
SaNDooza09
Tiberius
14
9
11
2.17
L
2
13
21
0.96
L
Maeve
6
6
4
1.33
W
12
5
9
3.3
W
Ying
9
8
10
1.75
L
Khan
xnomik
Khan
12
8
17
2.56
L
8
4
28
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,051
Damage
205,819
205,819
Taken
297,051
21,892
Shielding
37,139
87,364
Healing
189,261
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
AxiBozoK
Talus
31,845
29,616
720
18,273
29,129
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
49,105
27,052
0
2,505
43,300
4,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
SOTYA
Tyra
84,084
47,717
0
5,494
34,498
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
SaNDooza09
Tiberius
64,641
51,086
0
3,862
43,323
1,090
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
15,187
14,131
43,320
6,814
52,471
0
L
Maeve
26,911
25,759
418
10,029
27,764
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
66,308
51,767
0
10,306
54,361
17,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ying
65,709
55,809
26,039
24,027
44,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
xnomik
Khan
58,144
55,257
5,983
21,929
110,597
33,455
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,936
34,794
56,251
40,655
62,896
2,594
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role