Player Matchup

Jenos
Jenos
AeonAltruism
Jenos
Level 999
Champion Stats
910W - 796L
1,540 SR
Queue Stats
973W - 920L
1,559 Elo+
Solo
Fernando
Fernando
Camad
Fernando
Level 999
Champion Stats
810W - 197L
1,729 SR
Queue Stats
1,071W - 302L
1,744 Elo+
Party 1
Grover
Grover
SCUMBAG KIRIC
Grover
Level 30
Champion Stats
1W - 2L
1,662 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Saati
Saati
Xpectme
Saati
Level 999
Champion Stats
717W - 245L
2,161 SR
Queue Stats
2,863W - 935L
2,007 Elo+
Party 1
Koga
Koga
psychos1sss
Koga
Level 899
Champion Stats
100W - 8L
1,936 SR
Queue Stats
2,174W - 427L
1,785 Elo+
Party 1
Team Averages
Level 785
1,806 SR
1,719 Elo+

VS

Team Averages
Level 402
1,516 SR
1,604 Elo+
Viktor
Viktor
ApexPathfinder
Viktor
Level 999
Champion Stats
10W - 12L
1,593 SR
Queue Stats
28W - 21L
1,609 Elo+
Solo
Corvus
Corvus
ButterToasty
Corvus
Level 121
Champion Stats
2W - 1L
1,590 SR
Queue Stats
21W - 28L
1,542 Elo+
Party 2
Tiberius
Tiberius
ChewyAV
Tiberius
Level 839
Champion Stats
0W - 1L
1,231 SR
Queue Stats
576W - 629L
1,527 Elo+
Solo
Koga
Koga
Goosema
Koga
Level 14
Champion Stats
1W - 1L
1,665 SR
Queue Stats
4W - 3L
1,849 Elo+
Party 2
Vora
Vora
Rikiokongou
Vora
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 4 / 23
3,938
492
14,076
27,041
7,585
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Camad
Fernando
58
10 / 3 / 8
4,348
544
38,623
79,146
65,806
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

28
1 / 9 / 20
3,977
497
9,820
49,583
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Saati
Xpectme
Saati
60
14 / 6 / 8
4,337
542
67,711
43,434
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
14 / 7 / 13
4,184
523
55,113
45,954
3,000
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 8 / 7
4,540
568
84,232
37,899
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Corvus
57
0 / 8 / 10
3,399
425
5,852
30,584
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Tiberius
ChewyAV
Tiberius
57
7 / 4 / 9
3,933
492
73,236
37,712
1,950
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Koga
Goosema
Koga
7
4 / 12 / 12
3,552
444
33,207
41,433
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

38
4 / 8 / 7
3,646
456
48,631
37,715
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
3m 11s
112
Kill Participation
74
40
Kills
29
29
Deaths
40
72
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
4
23
3.13
L
14
8
7
2.19
L
Corvus
0
8
10
0.63
W
Fernando
Camad
Fernando
10
3
8
4.67
L
Tiberius
ChewyAV
Tiberius
7
4
9
2.88
L
Koga
Goosema
Koga
4
12
12
0.83
L
4
8
7
0.94
W
1
9
20
1.22
W
Saati
Xpectme
Saati
14
6
8
3
W
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,343
Damage
245,158
245,158
Taken
185,343
76,391
Shielding
1,950
162,592
Healing
76,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,076
10,846
80,921
13,777
27,041
7,585
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
84,232
54,062
0
1,180
37,899
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Corvus
5,852
5,297
46,011
9,645
30,584
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Camad
Fernando
38,623
22,582
0
1,724
79,146
65,806
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
ChewyAV
Tiberius
73,236
51,256
0
7,801
37,712
1,950
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
Goosema
Koga
33,207
29,507
2,697
3,250
41,433
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,631
36,157
0
6,325
37,715
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
9,820
8,047
46,435
16,385
49,583
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Saati
Xpectme
Saati
67,711
56,762
0
1,208
43,434
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
55,113
53,123
0
2,142
45,954
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role