Player Matchup

Lian
Lian
 
Lian
Level 33
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Koga
Koga
AllshallFall
Koga
Level 999
Champion Stats
30W - 13L
1,634 SR
Queue Stats
912W - 886L
1,546 Elo+
Solo
Ying
Ying
NoredoloN
Ying
Level 164
Champion Stats
1W - 6L
1,307 SR
Queue Stats
177W - 177L
1,544 Elo+
Solo
Kasumi
Kasumi
brunellobello00
Kasumi
Level 12
Champion Stats
0W - 1L
1,295 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Fernando
Fernando
pebedu
Fernando
Level 442
Champion Stats
8W - 11L
1,565 SR
Queue Stats
219W - 209L
1,514 Elo+
Solo
Team Averages
Level 330
1,460 SR
1,516 Elo+

VS

Team Averages
Level 630
1,568 SR
1,572 Elo+
Mal'Damba
Mal'Damba
Cerbinmor
Mal'Damba
Level 999
Champion Stats
2,201W - 2,059L
1,587 SR
Queue Stats
5,438W - 5,336L
1,632 Elo+
Party 1
Makoa
Makoa
CerbinmorSimp
Makoa
Level 999
Champion Stats
363W - 353L
1,612 SR
Queue Stats
2,741W - 2,671L
1,609 Elo+
Party 1
Grohk
Grohk
H1roptera
Grohk
Level 120
Champion Stats
7W - 5L
1,583 SR
Queue Stats
245W - 250L
1,591 Elo+
Solo
Viktor
Viktor
ekouz
Viktor
Level 999
Champion Stats
22W - 31L
1,486 SR
Queue Stats
1,288W - 1,260L
1,560 Elo+
Solo
Vora
Vora
issmaelll
Vora
Level 35
Champion Stats
18W - 11L
1,575 SR
Queue Stats
68W - 64L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
 
Lian
25
21 / 4 / 5
3,070
279
127,485
32,945
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
3 / 8 / 6
1,718
156
57,473
39,463
0
Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

Ying
56
2 / 6 / 18
2,171
197
28,056
22,384
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

4
2 / 10 / 5
1,471
134
26,556
34,532
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
pebedu
Fernando
55
1 / 6 / 12
2,168
197
51,791
71,404
78,653
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cerbinmor
Mal'Damba
60
6 / 5 / 15
3,553
323
21,356
35,617
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
12 / 4 / 8
3,773
343
60,655
143,090
28,876
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grohk
H1roptera
Grohk
40
1 / 5 / 16
3,012
274
27,583
38,778
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Viktor
ekouz
Viktor
60
8 / 8 / 13
3,274
298
49,473
36,413
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Vora
27
7 / 7 / 5
2,862
260
41,661
37,463
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 47s
75
Kill Participation
91
29
Kills
34
34
Deaths
29
46
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Lian
 
Lian
21
4
5
5.88
L
3
8
6
0.75
W
Mal'Damba
Cerbinmor
Mal'Damba
6
5
15
2.7
W
12
4
8
4
W
Grohk
H1roptera
Grohk
1
5
16
1.8
L
Ying
2
6
18
1.83
L
2
10
5
0.45
W
Viktor
ekouz
Viktor
8
8
13
1.81
W
Vora
7
7
5
1.36
L
Fernando
pebedu
Fernando
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,361
Damage
200,728
200,728
Taken
291,361
78,653
Shielding
28,876
102,063
Healing
169,658
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
 
Lian
127,485
122,715
0
1,483
32,945
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,473
48,075
0
6,281
39,463
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
Cerbinmor
Mal'Damba
21,356
15,089
95,101
15,335
35,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
60,655
57,053
0
1,466
143,090
28,876
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
H1roptera
Grohk
27,583
22,633
36,234
11,458
38,778
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
28,056
28,056
77,638
7,986
22,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,556
18,345
0
3,208
34,532
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
ekouz
Viktor
49,473
25,432
0
1,179
36,413
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
41,661
29,416
579
8,306
37,463
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
pebedu
Fernando
51,791
31,291
0
5,467
71,404
78,653
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role