Player Matchup

Seris
Seris
Gold III
AlelujahHaptism
Seris
Gold III
Level 346
Champion Stats
8W - 12L
1,537 SR
Queue Stats
536W - 508L
1,515 Elo+
Solo
Torvald
Torvald
Bronze I
Chinouop
Torvald
Bronze I
Level 999
Champion Stats
42W - 47L
1,547 SR
Queue Stats
1,156W - 1,181L
1,439 Elo+
Solo
Atlas
Atlas
Bronze II
DavidSimson
Atlas
Bronze II
Level 440
Champion Stats
5W - 3L
1,579 SR
Queue Stats
102W - 127L
1,385 Elo+
Solo
Vora
Vora
Gold II
MiniTona
Vora
Gold II
Level 205
Champion Stats
119W - 103L
1,599 SR
Queue Stats
394W - 379L
1,486 Elo+
Solo
Willo
Willo
Silver IV
manonqueen
Willo
Silver IV
Level 404
Champion Stats
16W - 16L
1,560 SR
Queue Stats
132W - 159L
1,441 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 479
1,564 SR
1,453 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 678
1,580 SR
1,469 Elo+
Jenos
Jenos
Gold V
ItsTimeToHeal
Jenos
Gold V
Level 999
Champion Stats
401W - 454L
1,575 SR
Queue Stats
2,159W - 2,163L
1,509 Elo+
Solo
Lian
Lian
Bronze I
PenguinPaw
Lian
Bronze I
Level 239
Champion Stats
9W - 14L
1,513 SR
Queue Stats
733W - 725L
1,409 Elo+
Solo
Barik
Barik
Gold III
Rowshanak
Barik
Gold III
Level 999
Champion Stats
214W - 205L
1,697 SR
Queue Stats
1,531W - 1,539L
1,532 Elo+
Solo
Betty la Bomba
Betty la Bomba
Bronze II
TaikuriCC
Betty la Bomba
Bronze II
Level 999
Champion Stats
855W - 1,155L
1,555 SR
Queue Stats
4,978W - 4,920L
1,414 Elo+
Solo
Grohk
Grohk
Bronze I
TheBigorneau
Grohk
Bronze I
Level 156
Champion Stats
1W - 3L
1,561 SR
Queue Stats
35W - 31L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 2 / 6
2,142
306
9,422
18,715
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Level 1

Torvald
Chinouop
Torvald
45
2 / 3 / 7
2,523
360
16,044
23,088
55,467
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
1 / 3 / 5
2,052
293
20,784
57,326
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vora
31
17 / 3 / 1
3,228
461
59,148
28,514
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
58
6 / 0 / 5
2,266
324
42,311
12,745
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 6
1,588
227
10,805
23,148
4,014
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
4 / 6 / 2
1,337
191
26,060
19,610
0
Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Barik
Rowshanak
Barik
59
2 / 6 / 7
1,977
282
24,119
43,421
72,170
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Betty la Bomba
TaikuriCC
Betty la Bomba
60
2 / 3 / 5
1,775
254
32,481
19,867
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

Level 1

44
3 / 5 / 5
1,560
223
46,923
41,663
1,500
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
2m 38s
51
Kill Participation
36
27
Kills
11
11
Deaths
27
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Torvald
Chinouop
Torvald
2
3
7
1.83
W
1
3
5
1.17
L
0
7
6
0.43
W
Vora
17
3
1
5.83
L
4
6
2
0.83
L
Barik
Rowshanak
Barik
2
6
7
0.92
L
Betty la Bomba
TaikuriCC
Betty la Bomba
2
3
5
1.5
L
3
5
5
1.1
W
Willo
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,709
Damage
140,388
140,388
Taken
147,709
55,467
Shielding
77,684
87,957
Healing
78,389
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,422
7,822
59,341
12,946
18,715
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Chinouop
Torvald
16,044
11,304
4,629
1,673
23,088
55,467

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
20,784
20,784
0
3,184
57,326
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,805
5,470
37,668
6,105
23,148
4,014
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
59,148
44,311
0
5,544
28,514
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
26,060
26,060
0
248
19,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Rowshanak
Barik
24,119
24,119
0
8,051
43,421
72,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Betty la Bomba
TaikuriCC
Betty la Bomba
32,481
14,362
0
2,172
19,867
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
46,923
21,344
5,762
18,383
41,663
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
42,311
25,111
0
640
12,745
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role