Player Matchup

Barik
Barik
Silver II
I_wantsmokeXD
Barik
Silver II
Level 157
Champion Stats
31W - 34L
1,554 SR
Queue Stats
264W - 298L
1,504 Elo+
Party 1
Khan
Khan
Platinum II
Ins KraKen
Khan
Platinum II
Level 845
Champion Stats
21W - 22L
1,602 SR
Queue Stats
751W - 712L
1,572 Elo+
Solo
Jenos
Jenos
Silver I
SopadeChayanne
Jenos
Silver I
Level 329
Champion Stats
38W - 34L
1,620 SR
Queue Stats
128W - 141L
1,474 Elo+
Party 1
Buck
Buck
Gold II
antartido18
Buck
Gold II
Level 999
Champion Stats
36W - 35L
1,608 SR
Queue Stats
370W - 356L
1,488 Elo+
Party 1
Drogoz
Drogoz
Gold II
juanccasani
Drogoz
Gold II
Level 82
Champion Stats
2W - 1L
1,701 SR
Queue Stats
82W - 81L
1,500 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 482
1,617 SR
1,508 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 812
1,582 SR
1,504 Elo+
Ying
Ying
Silver I
MrSorryBaby
Ying
Silver I
Level 904
Champion Stats
9W - 21L
1,481 SR
Queue Stats
1,526W - 1,598L
1,479 Elo+
Solo
Inara
Inara
Gold IV
Tim McCgraw
Inara
Gold IV
Level 999
Champion Stats
52W - 52L
1,615 SR
Queue Stats
1,299W - 1,310L
1,496 Elo+
Solo
Maeve
Maeve
Gold III
felipepitoko
Maeve
Gold III
Level 999
Champion Stats
61W - 72L
1,566 SR
Queue Stats
2,245W - 2,165L
1,482 Elo+
Solo
Sha Lin
Sha Lin
Platinum IV
garcheraso
Sha Lin
Platinum IV
Level 999
Champion Stats
8W - 10L
1,562 SR
Queue Stats
352W - 365L
1,529 Elo+
Solo
Fernando
Fernando
Platinum V
noobashman
Fernando
Platinum V
Level 158
Champion Stats
6W - 10L
1,687 SR
Queue Stats
117W - 129L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 3 / 9
3,808
381
64,706
58,958
50,147
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

54
6 / 4 / 12
3,073
307
44,147
52,750
22,128
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
1 / 4 / 22
3,106
311
14,088
14,798
6,920
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
11 / 2 / 11
3,271
327
59,182
49,599
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Drogoz
31
5 / 6 / 8
2,696
270
36,448
27,003
0
Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
CassieAzaan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Imani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
0 / 7 / 7
2,072
207
11,251
27,001
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 6 / 4
2,057
206
49,398
83,021
8,537
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 6 / 4
1,859
186
32,291
21,470
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Sha Lin
garcheraso
Sha Lin
59
6 / 5 / 8
2,117
212
65,460
28,094
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
noobashman
Fernando
31
3 / 4 / 6
2,568
257
44,708
58,985
110,246
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 0s
Objective Time
5m 9s
90
Kill Participation
48
28
Kills
19
19
Deaths
28
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
6
4
12
3
L
0
7
7
0.5
W
1
4
22
3
L
3
6
4
0.83
W
11
2
11
8.25
L
7
6
4
1.5
L
Sha Lin
garcheraso
Sha Lin
6
5
8
2
W
Drogoz
5
6
8
1.5
L
Fernando
noobashman
Fernando
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,571
Damage
203,108
203,108
Taken
218,571
79,195
Shielding
118,783
139,493
Healing
117,870
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,706
64,580
0
29,990
58,958
50,147
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
44,147
37,904
6,676
10,596
52,750
22,128
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,251
11,251
90,648
11,604
27,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,088
6,111
72,114
5,474
14,798
6,920
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,398
36,997
0
3,125
83,021
8,537
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,182
55,040
0
12,024
49,599
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,291
29,343
0
5,312
21,470
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
garcheraso
Sha Lin
65,460
58,310
0
2,592
28,094
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Drogoz
36,448
31,120
0
2,619
27,003
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
noobashman
Fernando
44,708
32,348
0
4,589
58,985
110,246
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role