Player Matchup

Octavia
Octavia
AnHeL022
Octavia
Level 62
Champion Stats
4W - 6L
1,346 SR
Queue Stats
90W - 81L
1,468 Elo+
Solo
Kasumi
Kasumi
Aureyla
Kasumi
Level 45
Champion Stats
10W - 15L
1,512 SR
Queue Stats
45W - 57L
1,383 Elo+
Solo
Inara
Inara
Neven_Basked
Inara
Level 293
Champion Stats
108W - 85L
1,544 SR
Queue Stats
287W - 287L
1,504 Elo+
Party 2
Moji
Moji
Tigrone
Moji
Level 51
Champion Stats
3W - 1L
1,532 SR
Queue Stats
131W - 128L
1,518 Elo+
Party 2
Strix
Strix
shamangemer
Strix
Level 99
Champion Stats
18W - 4L
1,783 SR
Queue Stats
35W - 23L
1,562 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,487 Elo+

VS

Team Averages
Level 295
1,568 SR
1,506 Elo+
Kinessa
Kinessa
CasualAffair
Kinessa
Level 59
Champion Stats
4W - 7L
1,501 SR
Queue Stats
75W - 74L
1,543 Elo+
Party 1
Maeve
Maeve
Cheshyya
Maeve
Level 54
Champion Stats
2W - 2L
1,642 SR
Queue Stats
2W - 3L
1,503 Elo+
Solo
Fernando
Fernando
Findling
Fernando
Level 836
Champion Stats
38W - 22L
1,634 SR
Queue Stats
561W - 536L
1,477 Elo+
Solo
Grohk
Grohk
ProjectFortnite
Grohk
Level 464
Champion Stats
862W - 799L
1,590 SR
Queue Stats
1,447W - 1,527L
1,470 Elo+
Solo
Seris
Seris
loftr
Seris
Level 61
Champion Stats
13W - 15L
1,475 SR
Queue Stats
74W - 74L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AnHeL022
Octavia
41
8 / 6 / 15
3,939
246
92,040
35,028
31,149
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Level 1

Kasumi
Aureyla
Kasumi
21
8 / 12 / 11
1,521
95
42,601
35,812
0
Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

50
8 / 9 / 19
4,298
269
67,763
98,323
10,085
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
Tigrone
Moji
22
14 / 14 / 17
4,375
273
80,879
39,800
52,763

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

46
16 / 7 / 17
4,373
273
109,906
30,251
0
Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
CasualAffair
Kinessa
12
10 / 8 / 7
2,713
170
44,640
32,621
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Maeve
Cheshyya
Maeve
28
12 / 15 / 11
3,265
204
47,366
52,743
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
Findling
Fernando
59
7 / 13 / 10
3,680
230
43,729
144,406
161,618
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
14 / 10 / 16
3,616
226
75,763
96,058
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Seris
loftr
Seris
20
5 / 8 / 21
3,451
216
27,716
67,361
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
6m 34s
133
Kill Participation
113
54
Kills
48
48
Deaths
54
79
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Octavia
AnHeL022
Octavia
8
6
15
2.58
W
Kasumi
Aureyla
Kasumi
8
12
11
1.13
L
Kinessa
CasualAffair
Kinessa
10
8
7
1.69
L
Maeve
Cheshyya
Maeve
12
15
11
1.17
L
Fernando
Findling
Fernando
7
13
10
0.92
W
8
9
19
1.94
L
14
10
16
2.2
W
Moji
Tigrone
Moji
14
14
17
1.61
L
Seris
loftr
Seris
5
8
21
1.94
W
16
7
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,189
Damage
239,214
239,214
Taken
393,189
93,997
Shielding
161,618
89,191
Healing
235,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AnHeL022
Octavia
92,040
89,090
110
16,373
35,028
31,149
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kasumi
Aureyla
Kasumi
42,601
29,376
0
4,326
35,812
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kinessa
CasualAffair
Kinessa
44,640
44,640
0
6,144
32,621
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
Cheshyya
Maeve
47,366
41,246
2,089
11,015
52,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Findling
Fernando
43,729
34,836
0
1,245
144,406
161,618
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,763
42,887
0
12,558
98,323
10,085
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
75,763
32,691
21,038
42,292
96,058
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
Tigrone
Moji
80,879
74,584
42,780
4,504
39,800
52,763
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
loftr
Seris
27,716
22,486
113,197
38,524
67,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
109,906
107,709
0
8,540
30,251
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role