Player Matchup

Fernando
Fernando
Gold I
BobbyBoucher55
Fernando
Gold I
Level 999
Champion Stats
618W - 569L
1,697 SR
Queue Stats
1,388W - 1,327L
1,577 Elo+
Party 1
Tyra
Tyra
Platinum IV
Diamond5Demon
Tyra
Platinum IV
Level 63
Champion Stats
0W - 3L
1,606 SR
Queue Stats
45W - 32L
1,606 Elo+
Party 1
Rei
Rei
Platinum III
P00ki
Rei
Platinum III
Level 584
Champion Stats
0W - 1L
1,500 SR
Queue Stats
476W - 515L
1,553 Elo+
Party 1
Lex
Lex
Gold IV
Qutiba
Lex
Gold IV
Level 353
Champion Stats
217W - 187L
1,584 SR
Queue Stats
568W - 544L
1,473 Elo+
Party 1
Terminus
Terminus
Platinum IV
XvNoose
Terminus
Platinum IV
Level 164
Champion Stats
19W - 12L
1,707 SR
Queue Stats
141W - 135L
1,534 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 433
1,619 SR
1,549 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 719
1,633 SR
1,545 Elo+
Barik
Barik
Gold IV
Batsdawn69
Barik
Gold IV
Level 269
Champion Stats
20W - 17L
1,614 SR
Queue Stats
407W - 407L
1,533 Elo+
Solo
Imani
Imani
Platinum II
Diego1999E
Imani
Platinum II
Level 999
Champion Stats
3W - 2L
1,749 SR
Queue Stats
89W - 80L
1,574 Elo+
Party 2
Khan
Khan
Platinum I
Måäc
Khan
Platinum I
Level 999
Champion Stats
15W - 9L
1,636 SR
Queue Stats
72W - 64L
1,573 Elo+
Party 2
Jenos
Jenos
Silver I
SopadeChayanne
Jenos
Silver I
Level 330
Champion Stats
25W - 24L
1,630 SR
Queue Stats
94W - 108L
1,517 Elo+
Party 3
Vora
Vora
Gold I
antartido18
Vora
Gold I
Level 999
Champion Stats
8W - 13L
1,537 SR
Queue Stats
316W - 299L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
2 / 10 / 18
4,566
240
70,880
119,245
210,305
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

39
14 / 16 / 22
4,314
227
150,212
87,334
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Rei
P00ki
Rei
59
1 / 15 / 25
4,090
215
29,494
68,313
0
Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lex
Qutiba
Lex
59
27 / 20 / 12
6,013
316
115,829
81,890
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Terminus
XvNoose
Terminus
37
10 / 8 / 20
3,864
203
87,138
166,123
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KinessaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
53
2 / 11 / 22
5,884
310
74,220
108,000
88,137
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Imani
60
26 / 8 / 26
6,694
352
204,234
63,469
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Khan
Måäc
Khan
59
12 / 11 / 24
5,648
297
81,734
165,928
68,486
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
9 / 7 / 41
7,498
395
32,936
31,372
20,112
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
25 / 17 / 16
5,932
312
129,781
84,784
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 22s
Objective Time
16m 36s
151
Kill Participation
203
54
Kills
74
69
Deaths
54
97
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Barik
2
11
22
1.18
L
Fernando
2
10
18
1.1
L
14
16
22
1.56
W
Imani
26
8
26
4.88
W
Khan
Måäc
Khan
12
11
24
2.18
L
Rei
P00ki
Rei
1
15
25
0.9
L
Lex
Qutiba
Lex
27
20
12
1.65
W
9
7
41
4.21
L
Terminus
XvNoose
Terminus
10
8
20
2.5
W
25
17
16
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,553
Damage
522,905
522,905
Taken
453,553
210,305
Shielding
176,735
301,625
Healing
273,679
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
74,220
73,849
0
25,371
108,000
88,137
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
70,880
44,842
0
19,961
119,245
210,305
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
150,212
98,705
0
2,319
87,334
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
204,234
173,064
0
3,818
63,469
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
Måäc
Khan
81,734
73,553
1,830
40,721
165,928
68,486
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
P00ki
Rei
29,494
28,901
198,044
34,482
68,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lex
Qutiba
Lex
115,829
109,584
0
4,793
81,890
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
32,936
22,196
174,769
14,936
31,372
20,112
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Terminus
XvNoose
Terminus
87,138
79,749
0
42,026
166,123
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
129,781
78,854
1,403
10,831
84,784
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role