Player Matchup

Jenos
Jenos
Conëjita
Jenos
Level 999
Champion Stats
9W - 10L
1,670 SR
Queue Stats
524W - 460L
1,587 Elo+
Party 1
Mal'Damba
Mal'Damba
ESPlRayZorK
Mal'Damba
Level 999
Champion Stats
27W - 18L
1,604 SR
Queue Stats
880W - 547L
1,638 Elo+
Party 1
Imani
Imani
Seshõmaru
Imani
Level 999
Champion Stats
4W - 1L
1,682 SR
Queue Stats
140W - 122L
1,647 Elo+
Party 1
Vatu
Vatu
SoolShi
Vatu
Level 999
Champion Stats
35W - 18L
1,695 SR
Queue Stats
328W - 300L
1,610 Elo+
Party 1
Barik
Barik
totosdestroyer
Barik
Level 120
Champion Stats
8W - 4L
1,764 SR
Queue Stats
331W - 347L
1,558 Elo+
Party 1
Team Averages
Level 823
1,683 SR
1,608 Elo+

VS

Team Averages
Level 590
1,650 SR
1,631 Elo+
Octavia
Octavia
DAKIMANZ
Octavia
Level 999
Champion Stats
30W - 31L
1,662 SR
Queue Stats
2,003W - 1,601L
1,689 Elo+
Party 3
Fernando
Fernando
Goebbels14
Fernando
Level 451
Champion Stats
20W - 16L
1,677 SR
Queue Stats
580W - 609L
1,579 Elo+
Party 2
Furia
Furia
Rampo9999
Furia
Level 272
Champion Stats
15W - 17L
1,523 SR
Queue Stats
823W - 735L
1,665 Elo+
Party 3
Barik
Barik
amber_valentine_
Barik
Level 228
Champion Stats
5W - 3L
1,689 SR
Queue Stats
313W - 323L
1,556 Elo+
Party 2
Raum
Raum
fabodylous
Raum
Level 999
Champion Stats
1,393W - 1,201L
1,699 SR
Queue Stats
5,100W - 5,334L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Conëjita
Jenos
59
3 / 9 / 19
3,684
283
35,094
41,604
11,974
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Mal'Damba
ESPlRayZorK
Mal'Damba
59
13 / 3 / 14
4,234
326
125,864
71,213
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Imani
59
9 / 8 / 13
3,657
281
117,740
48,008
3,792
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vatu
SoolShi
Vatu
60
11 / 9 / 6
3,609
278
103,576
64,178
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

49
5 / 5 / 16
4,675
360
95,308
108,337
209,824
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DAKIMANZ
Octavia
59
15 / 8 / 7
3,056
235
100,435
54,361
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
Goebbels14
Fernando
59
9 / 13 / 7
2,598
200
67,914
104,843
40,889
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Furia
Rampo9999
Furia
44
3 / 5 / 10
2,362
182
30,123
33,876
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

48
3 / 7 / 9
2,843
219
66,024
103,124
135,176
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 8 / 18
3,109
239
68,844
181,378
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
3m 10s
109
Kill Participation
85
41
Kills
34
34
Deaths
41
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jenos
Conëjita
Jenos
3
9
19
1.39
L
Octavia
DAKIMANZ
Octavia
15
8
7
2.31
W
Mal'Damba
ESPlRayZorK
Mal'Damba
13
3
14
6.67
L
Fernando
Goebbels14
Fernando
9
13
7
0.96
L
Furia
Rampo9999
Furia
3
5
10
1.6
W
Imani
9
8
13
1.94
W
Vatu
SoolShi
Vatu
11
9
6
1.56
L
3
7
9
1.07
L
4
8
18
1.63
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,582
Damage
333,340
333,340
Taken
477,582
225,590
Shielding
176,065
239,710
Healing
208,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Conëjita
Jenos
35,094
32,840
124,942
13,894
41,604
11,974
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Octavia
DAKIMANZ
Octavia
100,435
93,513
1,691
5,065
54,361
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
ESPlRayZorK
Mal'Damba
125,864
61,653
51,966
21,636
71,213
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Goebbels14
Fernando
67,914
32,699
0
138
104,843
40,889
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Furia
Rampo9999
Furia
30,123
16,666
88,544
14,290
33,876
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
117,740
93,861
0
2,728
48,008
3,792
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vatu
SoolShi
Vatu
103,576
76,893
0
18,804
64,178
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
66,024
66,024
0
14,747
103,124
135,176
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,844
63,017
46,585
36,943
181,378
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
95,308
95,308
0
5,740
108,337
209,824
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role