Player Matchup

Dredge
Dredge
GinoAbissLord
Dredge
Level 999
Champion Stats
2,311W - 2,318L
1,568 SR
Queue Stats
2,337W - 2,367L
1,482 Elo+
Solo
Fernando
Fernando
HeadlessMan99
Fernando
Level 210
Champion Stats
47W - 27L
1,637 SR
Queue Stats
857W - 893L
1,563 Elo+
Party 1
Octavia
Octavia
Quantyk
Octavia
Level 98
Champion Stats
4W - 0L
1,890 SR
Queue Stats
12W - 10L
1,593 Elo+
Party 1
Zhin
Zhin
beetosan
Zhin
Level 169
Champion Stats
14W - 9L
1,586 SR
Queue Stats
413W - 413L
1,507 Elo+
Solo
Rei
Rei
trashyxxx
Rei
Level 176
Champion Stats
35W - 31L
1,529 SR
Queue Stats
101W - 101L
1,522 Elo+
Solo
Team Averages
Level 330
1,642 SR
1,533 Elo+

VS

Team Averages
Level 152
1,547 SR
1,485 Elo+
Ying
Ying
Adrianotes
Ying
Level 359
Champion Stats
0W - 2L
1,311 SR
Queue Stats
73W - 62L
1,614 Elo+
Solo
Mal'Damba
Mal'Damba
Kurdo478647
Mal'Damba
Level 135
Champion Stats
13W - 24L
1,443 SR
Queue Stats
382W - 386L
1,399 Elo+
Solo
Terminus
Terminus
boltyBoy
Terminus
Level 87
Champion Stats
5W - 1L
1,852 SR
Queue Stats
150W - 151L
1,559 Elo+
Party 2
Vora
Vora
lazherMaftoul
Vora
Level 72
Champion Stats
27W - 27L
1,593 SR
Queue Stats
119W - 122L
1,507 Elo+
Party 2
Jenos
Jenos
Напёрдыш
Jenos
Level 109
Champion Stats
1W - 2L
1,534 SR
Queue Stats
7W - 17L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
11 / 7 / 10
3,497
291
72,445
45,050
3,899
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
HeadlessMan99
Fernando
59
6 / 5 / 14
3,987
332
52,535
121,457
49,821
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Quantyk
Octavia
44
11 / 7 / 15
3,641
303
86,317
45,756
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Zhin
53
21 / 5 / 12
4,050
338
82,347
42,794
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

52
2 / 4 / 31
4,242
354
44,111
44,287
0
Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
9 / 10 / 9
2,537
211
89,160
48,707
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
Kurdo478647
Mal'Damba
59
1 / 6 / 9
2,111
176
49,302
41,400
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
boltyBoy
Terminus
43
5 / 8 / 5
3,227
269
59,132
139,751
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

46
7 / 16 / 5
2,290
191
52,702
62,454
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Level 1

54
6 / 8 / 15
2,925
244
49,048
45,443
8,000
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
3m 9s
133
Kill Participation
71
51
Kills
28
28
Deaths
48
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
9
10
9
1.35
W
11
7
10
2.29
W
Fernando
HeadlessMan99
Fernando
6
5
14
2.6
L
Mal'Damba
Kurdo478647
Mal'Damba
1
6
9
0.92
W
Octavia
Quantyk
Octavia
11
7
15
2.64
W
Zhin
21
5
12
5.4
L
Terminus
boltyBoy
Terminus
5
8
5
0.94
L
7
16
5
0.59
W
2
4
31
4.38
L
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,755
Damage
299,344
299,344
Taken
337,755
53,720
Shielding
8,000
196,288
Healing
200,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
89,160
66,640
18,123
10,456
48,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,445
69,544
0
1,487
45,050
3,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
HeadlessMan99
Fernando
52,535
36,396
0
6,112
121,457
49,821

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Mal'Damba
Kurdo478647
Mal'Damba
49,302
20,651
58,508
14,035
41,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
Quantyk
Octavia
86,317
80,741
3,213
4,753
45,756
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Zhin
82,347
72,703
0
2,191
42,794
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
boltyBoy
Terminus
59,132
26,619
0
10,159
139,751
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
52,702
36,618
0
5,718
62,454
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,111
39,546
146,271
32,261
44,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
49,048
35,084
71,447
12,333
45,443
8,000

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role