Player Matchup
VS
Match Stats
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3
Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3
Gloomy Nook
Armor
Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 2
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
Apex Predator
Armor
Increase your maximum Health by 50.
Level 1
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 96%.
Level 4
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4
Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Level 3
Level 3
Level 5
Level 1
Level 3
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 10%.
Level 1
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
It Watches
Armor
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Level 5
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Launch
Charge
Increase the travel distance of Charge by 45%.
Level 3
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Riftwalk
Blink
Increase your Movement Speed by 30% for 2s after using Blink.
Level 3
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
Flicker
Blink
Heal for 90 after using Blink.
Level 3
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Revitalizing Gem
Valor
Heal for 180 for each enemy hit with Valor.
Level 3
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.