Player Matchup

Inara
Inara
Gold IV
BlackCrowley
Inara
Gold IV
Level 999
Champion Stats
115W - 95L
1,728 SR
Queue Stats
2,125W - 2,064L
1,474 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
ESPIRg4Alonso
Mal'Damba
Platinum III
Level 999
Champion Stats
21W - 34L
1,550 SR
Queue Stats
1,712W - 1,657L
1,555 Elo+
Solo
Lian
Lian
Platinum III
KiIIerMonkey
Lian
Platinum III
Level 754
Champion Stats
41W - 40L
1,637 SR
Queue Stats
458W - 449L
1,596 Elo+
Solo
Azaan
Azaan
Platinum I
StarLightDestiny
Azaan
Platinum I
Level 999
Champion Stats
48W - 69L
1,607 SR
Queue Stats
1,598W - 1,602L
1,548 Elo+
Solo
Zhin
Zhin
Platinum II
weSnowKiss
Zhin
Platinum II
Level 999
Champion Stats
87W - 82L
1,613 SR
Queue Stats
2,336W - 2,291L
1,557 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 950
1,627 SR
1,546 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 707
1,640 SR
1,559 Elo+
Koga
Koga
Platinum V
Nelson1212
Koga
Platinum V
Level 584
Champion Stats
131W - 95L
1,659 SR
Queue Stats
464W - 431L
1,545 Elo+
Solo
Jenos
Jenos
Gold III
OneLeftHand
Jenos
Gold III
Level 899
Champion Stats
122W - 123L
1,653 SR
Queue Stats
1,527W - 1,492L
1,537 Elo+
Solo
Platinum V
Serrano30
Unknown
Platinum V
Level 999
Champion Stats
2W - 0L
1,681 SR
Queue Stats
42W - 25L
1,618 Elo+
Solo
Atlas
Atlas
Platinum III
aretory97_
Atlas
Platinum III
Level 999
Champion Stats
79W - 73L
1,633 SR
Queue Stats
1,940W - 1,922L
1,540 Elo+
Solo
Fernando
Fernando
Platinum II
ÑÉÈÑÒÓÑØØÑÚÙÑ
Fernando
Platinum II
Level 56
Champion Stats
3W - 2L
1,576 SR
Queue Stats
58W - 47L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 10 / 12
2,994
200
55,889
107,197
25,950
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
ESPIRg4Alonso
Mal'Damba
59
4 / 9 / 16
500
33
43,782
37,523
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
12 / 10 / 8
2,924
195
78,064
45,109
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
5 / 11 / 9
2,517
168
64,956
98,390
29,251
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
10 / 14 / 7
2,545
170
69,754
57,009
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
MakoaAndroxus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
14 / 11 / 18
4,004
267
102,372
71,810
2,000
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
0 / 6 / 33
5,425
362
17,272
19,336
12,490
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Serrano30
Unknown
59
22 / 4 / 13
4,079
272
98,460
40,598
700

Level 1

Level 4

Level 2

Level 5

Level 3

Level 1

Atlas
59
11 / 6 / 15
3,488
233
57,132
69,292
7,330
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

43
7 / 8 / 16
4,451
297
69,992
111,409
42,894
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
9m 52s
87
Kill Participation
149
35
Kills
54
54
Deaths
35
52
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
10
12
1
L
Mal'Damba
ESPIRg4Alonso
Mal'Damba
4
9
16
1.33
L
12
10
8
1.6
W
14
11
18
2.09
W
0
6
33
2.75
W
Serrano30
Unknown
22
4
13
7.13
L
5
11
9
0.86
W
Atlas
11
6
15
3.08
L
10
14
7
0.96
W
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,445
Damage
345,228
345,228
Taken
312,445
55,201
Shielding
65,414
159,251
Healing
206,862
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,889
42,710
0
8,433
107,197
25,950
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
ESPIRg4Alonso
Mal'Damba
43,782
16,405
119,096
15,292
37,523
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
78,064
75,665
0
1,925
45,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
102,372
71,349
4,153
18,653
71,810
2,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
17,272
11,604
169,794
6,143
19,336
12,490

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Serrano30
Unknown
98,460
76,575
0
2,147
40,598
700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
64,956
46,720
0
12,650
98,390
29,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
57,132
57,132
0
1,235
69,292
7,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
69,754
59,967
0
1,855
57,009
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,992
51,230
0
4,737
111,409
42,894
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role